nuclide/Source/gs-entbase/server/defs.h
Marco Hladik 4621358ffd Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
Added support for respawns of map entities
Started redoing hostages... they don't have any animations right now. Don't be surprised.
Moved most/if-not-all CS specific entities into their own class files
2019-01-05 02:02:12 +01:00

23 lines
414 B
C

/***
*
* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
*
* See the file LICENSE attached with the sources for usage details.
*
****/
#define GS_DEVELOPER
.float gflags;
enumflags
{
GF_CANRESPAWN,
GF_USE_RELEASED,
GF_IN_VEHICLE,
GF_FROZEN,
GF_SEMI_TOGGLED
};
void Effect_CreateSpark(vector pos, vector ang);
void Effect_BreakModel(vector mins, vector maxs,vector vel, float mat);