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Marco Hladik
4b1a859460
ITEM_LONGJUMP: Cancel out any other velocity on the player as it's clearly too much
2019-08-19 02:46:43 -07:00
..
cstrike
Fixed 'use' behaviour across FreeHL and FreeCS, fixing chargers and whatnot. Cleaned up old usage of FL_USERELEASED too. Changed FL_FLASHLIGHT to its bit.
2019-08-18 12:01:01 -07:00
scihunt
Networked ammo variables now predicted
2019-08-19 02:04:35 -07:00
valve
Added WEAPON_SHOTGUN shell loading and pumping sounds
2019-08-19 02:43:45 -07:00
decals.c
Updated a whole bunch of stuff related to weapons and whatnot. I'm too tired to clean this up too. Will fix tomorrow.
2019-08-14 02:43:43 -07:00
decals.h
Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice
2019-03-14 20:13:02 +01:00
effects.c
env_glow: added "shader" keyword to be used instead of a sprite model
2019-03-27 21:50:18 +01:00
pmove.c
ITEM_LONGJUMP: Cancel out any other velocity on the player as it's clearly too much
2019-08-19 02:46:43 -07:00
spraylogo.cpp
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00