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Defs.h
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Implemented new impact effects based around materials
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2017-01-07 17:29:27 +01:00 |
Draw.c
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
Entities.c
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Basic Player Animations
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2016-12-13 20:15:09 +01:00 |
Event.c
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Implemented new impact effects based around materials
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2017-01-07 17:29:27 +01:00 |
HUD.c
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
HUDCrosshair.c
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
HUDOrbituaries.c
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
HUDWeaponSelect.c
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Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0
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2016-12-17 13:55:18 +01:00 |
Init.c
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Implemented new impact effects based around materials
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2017-01-07 17:29:27 +01:00 |
Nightvision.c
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Minor fixes to VGUI objects and Nightvision
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2016-12-24 01:23:33 +01:00 |
progs.src
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
Project
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Reload times are now the real ones
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2016-12-02 00:33:44 +01:00 |
Sound.c
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Added loading for texternal MOTD/Mapinfo files
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2016-12-05 01:22:52 +01:00 |
VGUI.c
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
VGUI.h
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Added bomb-defusing
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2016-12-11 11:10:03 +01:00 |
VGUIBuyMenu.c
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Basic Player Animations
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2016-12-13 20:15:09 +01:00 |
VGUIMOTD.c
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Added the scoreboard
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2016-12-10 00:03:13 +01:00 |
VGUIObjects.c
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Minor fixes to VGUI objects and Nightvision
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2016-12-24 01:23:33 +01:00 |
VGUIScoreboard.c
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
VGUISpectator.c
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Added a basic spectator HUD
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2016-12-18 10:09:01 +01:00 |
VGUITeamSelect.c
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Added mp_fillweapons to allow similar weapon-buying to CS:S
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2016-12-17 20:02:24 +01:00 |
View.c
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Minor fixes to VGUI objects and Nightvision
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2016-12-24 01:23:33 +01:00 |