nuclide/Source/Client
Marco Hladik 5347482d9c Implemented new impact effects based around materials
Implemented round-draw
Ricochet sounds and whatnot
2017-01-07 17:29:27 +01:00
..
Defs.h Implemented new impact effects based around materials 2017-01-07 17:29:27 +01:00
Draw.c Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
Entities.c Basic Player Animations 2016-12-13 20:15:09 +01:00
Event.c Implemented new impact effects based around materials 2017-01-07 17:29:27 +01:00
HUD.c Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
HUDCrosshair.c Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
HUDOrbituaries.c Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
HUDWeaponSelect.c Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0 2016-12-17 13:55:18 +01:00
Init.c Implemented new impact effects based around materials 2017-01-07 17:29:27 +01:00
Nightvision.c Minor fixes to VGUI objects and Nightvision 2016-12-24 01:23:33 +01:00
progs.src Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
Project Reload times are now the real ones 2016-12-02 00:33:44 +01:00
Sound.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
VGUI.c Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
VGUI.h Added bomb-defusing 2016-12-11 11:10:03 +01:00
VGUIBuyMenu.c Basic Player Animations 2016-12-13 20:15:09 +01:00
VGUIMOTD.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUIObjects.c Minor fixes to VGUI objects and Nightvision 2016-12-24 01:23:33 +01:00
VGUIScoreboard.c Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
VGUISpectator.c Added a basic spectator HUD 2016-12-18 10:09:01 +01:00
VGUITeamSelect.c Added mp_fillweapons to allow similar weapon-buying to CS:S 2016-12-17 20:02:24 +01:00
View.c Minor fixes to VGUI objects and Nightvision 2016-12-24 01:23:33 +01:00