79 lines
2.3 KiB
C
79 lines
2.3 KiB
C
/*
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Copyright 2016-2018 Marco "eukara" Hladik
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MIT LICENSE
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation
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files (the "Software"), to deal in the Software without
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restriction, including without limitation the rights to use,
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copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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*/
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vector Route_SelectDestination( CBot target )
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{
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entity dest = world;
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// Need health!
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/* if ( target.health < 50 ) {
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entity temp;
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int bestrange = 999999;
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int range;
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for ( temp = world; ( temp = find( temp, classname, "ItemHealth" ) ); ) {
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range = vlen( temp.origin - target.origin );
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if ( ( range < bestrange ) && ( temp.solid = SOLID_TRIGGER ) ) {
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bestrange = range;
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dest = temp;
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}
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}
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if ( dest ) {
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dprint( "Route: Going for health!" );
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return dest.origin + '0 0 32';
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}
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}
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// Handle the whole flag situation
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if ( iGame == MODE_CTF ) {
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if ( target.flags & FL_HASFLAG ) {
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if ( target.team == world.team1 ) {
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dest = find( world, classname, "CTFFlag1" );
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} else {
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dest = find( world, classname, "CTFFlag2" );
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}
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return dest.origin + '0 0 32';
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} else {
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if ( target.team == world.team1 ) {
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dest = find( world, classname, "CTFFlag2" );
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} else {
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dest = find( world, classname, "CTFFlag1" );
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}
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if ( dest.solid == SOLID_TRIGGER ) {
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return dest.origin + '0 0 32';
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}
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}
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}*/
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if ( target.team == TEAM_T ) {
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dest = Spawn_FindSpawnPoint( TEAM_CT );
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} else {
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dest = Spawn_FindSpawnPoint( TEAM_T );
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}
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return dest.origin;
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}
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