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nuclide
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a6fb7767dc
nuclide
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src
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Marco Cawthorne
a6fb7767dc
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
..
botlib
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
client
env_smoker: Initial implementation.
2023-10-24 00:30:42 -07:00
gs-entbase
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
menu-fn
Menu-FN: Throw up a panel for when you get disconnect from a server for one reason or another
2023-09-01 12:34:20 -07:00
menu-vgui
Menu-VGUI: Class VGUIWindow should not be resizable by default
2023-03-27 01:55:53 -07:00
platform
Menu-FN: Throw up a panel for when you get disconnect from a server for one reason or another
2023-09-01 12:34:20 -07:00
plugins
Sentences: Speed up the word search using hashtables
2023-03-24 10:48:04 -07:00
server
PropData: read info from Source Engine .phy files
2023-10-22 23:30:31 -07:00
shared
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
vgui
NSMonster: add the ability to chase path_corners and things.
2023-10-03 11:05:14 -07:00
xr
XR: rename cvar debug_fakevr to xr_debug_fakeinputs
2023-06-15 11:39:55 -07:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00