nuclide/Source/Server
Marco Hladik a15b5f606f C4 icon is now flashing when in zone + bomb equipped
Fixed bug in which switching entities in the game-logic caused pretty bad bugs
Respawn fixes for hostage, ambient_generic and cylcer_sprite entities
Fixed a bug in which func_door's would call the targets twice
Added the missing spawnflag support for "Initially Dark" light entities
2016-12-08 00:09:50 +01:00
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AmbientSound.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Ammo.c Added info_map_parameters (setting buyrestrictions) 2016-12-07 01:05:06 +01:00
Animations.c Initial Commit 2016-12-01 18:50:48 +01:00
Client.c Added info_map_parameters (setting buyrestrictions) 2016-12-07 01:05:06 +01:00
Damage.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Defs.h C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
EntHostage.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Entities.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
EnvObjects.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Footsteps.c Footsteps (basic) and viewmodels now bob. Also flashing HUD elements!. 2016-12-02 19:45:59 +01:00
FuncBombTarget.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
FuncBreakable.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
FuncButton.c Fixes to func_button and a reworked CSQC version of ambient_generic 2016-12-07 07:00:28 +01:00
FuncBuyZone.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
FuncDoor.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
FuncDoorRotating.c Fixed a bug where the round wouldn't end if all CTs died 2016-12-06 01:25:05 +01:00
FuncEscapeZone.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00
FuncHostageRescue.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
FuncLadder.c Sound events for the weapons are DONE; Func_Breakables are in (basic) and some minor fixes 2016-12-03 16:17:55 +01:00
Input.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
Light.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Main.c Radio messages are now being cast in a bandwidth friendly way 2016-12-07 20:38:26 +01:00
Player.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
progs.src C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Project Initial Commit 2016-12-01 18:50:48 +01:00
Rules.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Spawn.c Radio messages are now being cast in a bandwidth friendly way 2016-12-07 20:38:26 +01:00
Timer.c Radio messages are now being cast in a bandwidth friendly way 2016-12-07 20:38:26 +01:00
TraceAttack.c Implemented env_render, cycler_sprite, trigger_multiple and a few other bits 2016-12-04 02:27:15 +01:00
Triggers.c C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00