nuclide/Source
Marco Hladik a15b5f606f C4 icon is now flashing when in zone + bomb equipped
Fixed bug in which switching entities in the game-logic caused pretty bad bugs
Respawn fixes for hostage, ambient_generic and cylcer_sprite entities
Fixed a bug in which func_door's would call the targets twice
Added the missing spawnflag support for "Initially Dark" light entities
2016-12-08 00:09:50 +01:00
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Client C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Server C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Shared C4 icon is now flashing when in zone + bomb equipped 2016-12-08 00:09:50 +01:00
Builtins.h Hostages are now fully implemented, as well as the game timer display 2016-12-02 17:54:40 +01:00
Globals.h Radio messages are now being cast in a bandwidth friendly way 2016-12-07 20:38:26 +01:00
Math.h Improved pathfinding, early breakable model stuff 2016-12-03 20:25:03 +01:00