nuclide/Source
2019-03-07 09:40:49 +01:00
..
client monster_scientist: Add support for multiple heads and their voice-pitch shifts, merge similar attributes into one bitflag one 2019-03-07 09:16:06 +01:00
gs-entbase func_door_rotating: Add spawnflag PASSABLE 2019-03-07 09:40:49 +01:00
menu-fn Merging the Xylemon's changes to Scientist Hunt that got sent via a patch. Thanks Xylemon! 2019-03-06 14:11:23 +01:00
server monster_scientist: Add support for multiple heads and their voice-pitch shifts, merge similar attributes into one bitflag one 2019-03-07 09:16:06 +01:00
shared w_chainsaw: move towards the victim you're cutting with that thing. Ala scihunt 2019-03-06 20:23:31 +01:00
builtins.h Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00
defs.h Added impulse 100, also known as the flashlight 2019-03-01 23:24:46 +01:00
entities.h Valve progs boots now. 2019-01-21 03:00:14 +01:00
events.h Added sprite blood, weapon prediction changes [WIP] 2019-02-28 08:18:01 +01:00
LICENSE Valve progs boots now. 2019-01-21 03:00:14 +01:00
Makefile Merging the Xylemon's changes to Scientist Hunt that got sent via a patch. Thanks Xylemon! 2019-03-06 14:11:23 +01:00
materials.h Valve progs boots now. 2019-01-21 03:00:14 +01:00
math.h Added sprite blood, weapon prediction changes [WIP] 2019-02-28 08:18:01 +01:00