nuclide/src
2020-08-05 23:17:21 +02:00
..
botlib Change 'impulse 240' for adding bots to 'sv bot_add', which is game-mode 2020-07-09 10:42:34 +02:00
client scripted_sequence: Added support for the IDLE key. This means the setup for most sequence look and behave correct now. 2020-08-02 13:09:37 +02:00
gs-entbase trigger_changelevel: Fix and improve landmark positions and direct touch triggers. 2020-08-05 23:17:21 +02:00
menu-fn Menu: Rearranged and relabeled some buttons in the Update menu. Added ability to double-click entries to stage files for install/removal for improved UX. 2020-07-30 09:54:46 +02:00
plugins Spring cleaning. Prepare for summer! Fixed lots of bugs too: 2020-04-12 15:50:42 +02:00
server Half-Life: Remove redundant target health check in monster_zombie. 2020-08-03 23:43:18 +02:00
shared Scientist Hunt: Add skill_scihunt.cfg and make the weapons damage values respect the internal values. 2020-07-25 00:46:18 +02:00
vgui Fix new compiler warnings. 2020-05-30 23:08:11 +02:00
Makefile Menu: IRC based Chat is now completely implemented using QuakeC. It already works quite well but will need a lot more testing! 2020-06-30 17:14:06 +02:00
mk_mapdef.sh Added src/mk_mapdef.sh to generate Radiant compatible entity definition 2019-09-07 05:51:12 +02:00