nuclide/src
2021-06-29 10:53:36 +02:00
..
botlib BotLib: Attempt to duck when we're between 512 and 1024 units 2021-05-16 23:08:41 +02:00
client Add cvar ftebug_checkpvs, to see work around something that hasn't been 2021-06-28 19:52:36 +02:00
gs-entbase Client: Remove redundant addentity() calls from predraws of entity classes that 2021-06-29 10:53:36 +02:00
menu-fn Client: Added Font_LoadFont() as a wrapper for loadfont(), which will 2021-06-26 21:45:46 +02:00
menu-vgui Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
plugins Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker. 2021-05-10 11:33:31 +02:00
server Call Math_FixDelta before networking a bunch of different entity angles. 2021-06-16 11:56:28 +02:00
shared Remove ftebug_checkpvs(), undefined behaviour was causing things to pop 2021-06-29 10:47:51 +02:00
vgui Client: MakeStatic func_wall ents where we can do it on. 2021-05-16 23:08:08 +02:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00