83 lines
1.6 KiB
C++
Executable file
83 lines
1.6 KiB
C++
Executable file
/***
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*
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* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
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*
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* See the file LICENSE attached with the sources for usage details.
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*
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****/
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class func_buyzone
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{
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void() func_buyzone;
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virtual void() touch;
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};
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void func_buyzone::touch(void)
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{
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/* This will be cleared every frame inside SV_RunClientCommand */
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if((other.classname == "player") && (other.team == self.team)) {
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other.fInBuyZone = TRUE;
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}
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}
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void func_buyzone::func_buyzone(void)
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{
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if (autocvar_fcs_knifeonly == TRUE) {
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remove(self);
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return;
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}
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if (autocvar_fcs_swapteams == TRUE) {
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if (team == TEAM_T) {
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team = TEAM_CT;
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} else if (team == TEAM_CT) {
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team = TEAM_T;
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}
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}
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angles = '0 0 0';
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movetype = MOVETYPE_NONE;
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solid = SOLID_TRIGGER;
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if (model) {
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setmodel(this, model);
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} else {
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mins = '-128 -128 -36';
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maxs = '128 128 36';
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setsize(this, mins, maxs);
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}
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model = 0;
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iBuyZones++;
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}
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/*
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=================
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Game_CreateBuyZones
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Called by StartFrame if we somehow got no buy zones
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=================
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*/
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void Game_CreateBuyZones(void) {
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entity a;
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if (autocvar_fcs_knifeonly == TRUE) {
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return;
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}
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if (iBuyRestriction == BUY_T || iBuyRestriction == BUY_BOTH) {
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for (a = world; (a = find(a, classname, "info_player_deathmatch"));) {
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func_buyzone zone = spawn(func_buyzone);
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setorigin(zone, a.origin);
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zone.team = TEAM_T;
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}
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}
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if (iBuyRestriction == BUY_CT || iBuyRestriction == BUY_BOTH) {
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for (a = world; (a = find(a, classname, "info_player_start"));) {
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func_buyzone zone = spawn(func_buyzone);
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setorigin(zone, a.origin);
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zone.team = TEAM_CT;
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}
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}
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}
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