nuclide/src
2020-04-23 22:42:09 +02:00
..
botlib BotLib: Added initial files to the project. 2020-04-22 12:31:28 +02:00
client FX: Moved all the particle descriptions into the appropriate places. 2020-04-23 14:26:43 +02:00
gs-entbase FX: Cleaned up inits and organized everything into the relevant game 2020-04-23 03:13:29 +02:00
menu-fn Added sub-directory makefile to ease the building of specific games/mods. 2020-04-21 00:30:54 +02:00
plugins Spring cleaning. Prepare for summer! Fixed lots of bugs too: 2020-04-12 15:50:42 +02:00
server Fixed a bug in which self wasn't reset in Weapons_AddItem() 2020-04-23 22:42:09 +02:00
shared Fixed a bug in which self wasn't reset in Weapons_AddItem() 2020-04-23 22:42:09 +02:00
vgui Moved Player_Death into the Gamerule logic. 2020-04-20 19:25:15 +02:00
Makefile Half-Life: Convert item_battery and item_healthkit to use sound shader 2020-04-22 12:45:45 +02:00
mk_mapdef.sh Added src/mk_mapdef.sh to generate Radiant compatible entity definition 2019-09-07 05:51:12 +02:00