39 lines
1,015 B
Bash
Executable file
39 lines
1,015 B
Bash
Executable file
#!/bin/sh
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ent_for_mod()
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{
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# don't bother if we don't have sources
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if ! [ -f "./$1/src/Makefile" ]; then
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exit
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fi
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ENT_OUTFILE="./$1/entities.def"
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echo '' > "$ENT_OUTFILE"
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echo "Scanning for definitions inside the game directory."
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find ./$1/src/ -type f \( -iname \*.qc \) | while read EDEF_N; do
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echo "... $EDEF_N"
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sed -n '/\/*!QUAKED/,/*\//p' $EDEF_N >> "$ENT_OUTFILE"
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# fix doxygen markup
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sed -i 's/*!QUAKED/*QUAKED/g' "$ENT_OUTFILE"
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done;
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cat ./platform/entities.def >> $ENT_OUTFILE
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}
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# first dump all the general purpose entities
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BASE_ENT="./platform/entities.def"
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echo '' > "$BASE_ENT"
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echo "Scanning for definitions inside the general entity codebase."
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find ./src/gs-entbase/ -type f \( -iname \*.qc \) | while read EDEF_N; do
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echo "... $EDEF_N"
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sed -n '/\/*!QUAKED/,/*\//p' $EDEF_N >> "$BASE_ENT"
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# fix doxygen markup
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sed -i 's/*!QUAKED/*QUAKED/g' "$BASE_ENT"
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done;
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# each game gets its own ents + general purpose ents appended at the end
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if [ $# -gt 0 ]; then
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ent_for_mod $1
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fi
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