99 lines
1.9 KiB
C
99 lines
1.9 KiB
C
/***
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*
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* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
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*
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* See the file LICENSE attached with the sources for usage details.
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*
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****/
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void Game_ClientConnect(void)
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{
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bprint(sprintf("%s connected\n", self.netname));
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}
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void Game_ClientDisconnect(void)
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{
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bprint(sprintf("%s disconnected\n", self.netname));
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}
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void Game_ClientKill(void)
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{
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}
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void Game_PlayerPreThink(void)
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{
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}
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void Game_PlayerPostThink(void)
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{
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self.SendFlags = 1;
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}
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void Game_RunClientCommand(void)
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{
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Footsteps_Update();
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QPhysics_Run(self);
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}
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void Game_DecodeChangeParms(void)
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{
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g_landmarkpos[0] = parm1;
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g_landmarkpos[1] = parm2;
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g_landmarkpos[2] = parm3;
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self.angles[0] = parm4;
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self.angles[1] = parm5;
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self.angles[2] = parm6;
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}
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void Game_SetChangeParms(void)
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{
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parm1 = g_landmarkpos[0];
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parm2 = g_landmarkpos[1];
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parm3 = g_landmarkpos[2];
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parm4 = self.angles[0];
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parm5 = self.angles[1];
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parm6 = self.angles[2];
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}
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void Game_PutClientInServer(void)
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{
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if ( cvar( "sv_playerslots" ) == 1 ) {
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entity spot;
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self.SendEntity = Player_SendEntity;
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Game_DecodeChangeParms();
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if (startspot) {
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setorigin(self, Landmark_GetSpot());
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self.fixangle = TRUE;
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} else {
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spot = find( world, classname, "info_player_start" );
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//self.origin = spot.origin;
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setorigin(self, spot.origin);
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self.angles = spot.angles;
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self.fixangle = TRUE;
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}
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}
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self.classname = "player";
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self.health = self.max_health = 100;
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//forceinfokey( self, "*dead", "0" );
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self.takedamage = DAMAGE_YES;
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self.solid = SOLID_SLIDEBOX;
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self.movetype = MOVETYPE_WALK;
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self.flags = FL_CLIENT;
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self.viewzoom = 1.0;
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setmodel( self, "models/player.mdl" );
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setsize( self, VEC_HULL_MIN, VEC_HULL_MAX );
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self.view_ofs = VEC_PLAYER_VIEWPOS;
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self.velocity = '0 0 0';
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self.frame = 1;
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forceinfokey( self, "*spec", "0" );
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}
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void Game_ParseClientCommand(string cmd)
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{
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clientcommand(self, cmd);
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}
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void Game_SetNewParms(void)
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{
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}
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