43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/* parse info_node entities and convert them to FTE compatible routing data */
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#define NODE_DEBUG
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typedef struct node_s {
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vector origin;
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float radius;
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struct neighbour_s
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{
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int node;
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float dist;
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int flags;
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} *nb;
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int nb_count;
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} node_t;
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node_t *g_pNodes;
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int g_iNodes;
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int g_nodes_present;
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/* info_nodes can do a lot more in theory, right now we don't */
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class info_node { };
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/* write current nodes to disk */
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void Nodes_Save(string);
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void Nodes_Load(string);
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void Nodes_Init(void);
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