nuclide/Source
Marco Hladik 5347482d9c Implemented new impact effects based around materials
Implemented round-draw
Ricochet sounds and whatnot
2017-01-07 17:29:27 +01:00
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Client Implemented new impact effects based around materials 2017-01-07 17:29:27 +01:00
Menu Added bomb-defusing 2016-12-11 11:10:03 +01:00
Server Implemented new impact effects based around materials 2017-01-07 17:29:27 +01:00
Shared Implemented new impact effects based around materials 2017-01-07 17:29:27 +01:00
Builtins.h Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0 2016-12-17 13:55:18 +01:00
Globals.h Implemented new impact effects based around materials 2017-01-07 17:29:27 +01:00
Math.h Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0 2016-12-17 13:55:18 +01:00