Adds color sliders for the HUD, Crosshair etc. in the Player options Fixed some other small things someone might notice
471 lines
No EOL
14 KiB
C
Executable file
471 lines
No EOL
14 KiB
C
Executable file
/*
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FreeCS Project
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Copyright (C) 2016, 2017 Marco "eukara" Hladik
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*
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=================
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Menu_Configuration_Init
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Initializes external control scheme file, etc.
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=================
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*/
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int iActCount;
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int iResCount;
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string *strActBind;
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string *strActDescr;
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string *strResolution;
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void Menu_Configuration_Init( void ) {
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int iCount = 0;
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string sTemp;
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filestream fileSettings = fopen( "gfx/shell/kb_act.lst", FILE_READ );
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// Count the valid entries.
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if ( fileSettings >= 0 ) {
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while ( ( sTemp = fgets( fileSettings ) ) ) {
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if ( tokenize_console( sTemp ) == 2 ) {
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iActCount++;
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}
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}
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} else {
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error( "Cannot parse gfx/shell/kb_act.lst!" );
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}
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// Reset filestream position after allocating the strings
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strActBind = memalloc( sizeof( string ) * iActCount );
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strActDescr = memalloc( sizeof( string ) * iActCount );
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fseek( fileSettings, 0 );
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// Parse the bindings in
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while ( ( sTemp = fgets( fileSettings ) ) ) {
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// Tokenize and just parse this stuff in
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if ( tokenize_console( sTemp ) == 2 ) {
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strActBind[ iCount ] = argv( 0 );
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strActDescr[ iCount ] = argv( 1 );
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//print( sprintf( "%s %s\n", strActBind[ iCount ], strActDescr[ iCount ] ) );
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iCount++;
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}
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}
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fclose( fileSettings );
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fileSettings = fopen( "resolutions.txt", FILE_READ );
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// Count the valid entries.
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if ( fileSettings >= 0 ) {
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while ( ( sTemp = fgets( fileSettings ) ) ) {
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if ( tokenize_console( sTemp ) == 2 ) {
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iResCount++;
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}
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}
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} else {
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error( "Cannot parse resolutions.txt!" );
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}
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// Reset filestream position after allocating the strings
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strResolution = memalloc( sizeof( string ) * iResCount );
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fseek( fileSettings, 0 );
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// Parse the bindings in
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iCount = 0;
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while ( ( sTemp = fgets( fileSettings ) ) ) {
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strResolution[ iCount ] = sTemp;
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iCount++;
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}
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fclose( fileSettings );
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}
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/*
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=================
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Menu_Configuration_ButtonOK
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=================
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*/
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void Menu_Configuration_ButtonOK( void ) {
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iMenu = MENU_CONFIGURATION;
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}
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/*
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=================
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Menu_Configuration_ButtonCancel
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=================
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*/
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void Menu_Configuration_ButtonCancel( void ) {
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iMenu = MENU_CONFIGURATION;
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}
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/*
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=================
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Menu_Configuration_Video
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=================
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*/
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void Menu_Configuration_Video( void ) {
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static int iScrollRes = 0;
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static int iSelectedResolution = -1;
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static int iVideoScale = -1;
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static void Video_Apply( void ) {
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if ( iSelectedResolution != -1 ) {
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tokenizebyseparator( strResolution[ iSelectedResolution ], "x", " " );
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cvar_set( "vid_width", argv( 0 ) );
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cvar_set( "vid_height", argv( 1 ) );
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localcmd( "vid_restart\n" );
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}
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}
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static void Video_DisplayRes( vector vPosition, int i, __inout int iSelected ) {
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float fItemAlpha = 1.0f;
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vPosition += vMenuOffset;
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if ( Menu_InputCheckMouse( [ vPosition_x, vPosition_y ], [ 284, 8 ] ) == TRUE ) {
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if ( fMouseClick == TRUE ) {
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if ( iSelected != i ) {
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iSelected = i;
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fInputKeyCode = 0;
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fMouseClick = FALSE;
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}
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}
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} else {
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fItemAlpha = 0.8;
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}
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if ( iSelected == i ) {
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drawfill( [ vPosition_x, vPosition_y - 1 ], [ 156, 10 ], '1 1 1', 0.5, 2 );
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drawstring( [vPosition_x + 8, vPosition_y], strResolution[ i ], '8 8 0', '1 1 1', 1.0f, FALSE );
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} else {
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drawstring( [vPosition_x + 8, vPosition_y], strResolution[ i ], '8 8 0', '1 1 1', fItemAlpha, FALSE );
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}
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}
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// Get the current scale method... and resolution
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if ( iVideoScale == -1 ) {
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if ( cvar( "vid_conautoscale" ) == 0 ) {
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iVideoScale = 1;
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} else {
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iVideoScale = 0;
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}
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for ( int i = 1; i < iResCount; i++ ) {
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tokenizebyseparator( strResolution[ i ], "x", " " );
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if ( ( stof( argv( 0 ) ) == vVideoSize_x && ( stof( argv( 1 ) ) == vVideoSize_y ) ) ) {
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iSelectedResolution = i;
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}
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}
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}
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Object_Label( '196 148', _("VIDEO_RES"), '8 8' );
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Object_Frame( '196 160', '164 300' );
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Object_Scrollbar( '372 160', 284, iScrollRes );
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Menu_SetClipArea( '196 162', '164 298' );
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vector vListPos = '200 165';
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vListPos_y -= fabs( ( ( iResCount - 8 ) * 10 ) * ( iScrollRes / 300 ) );
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for ( int i = 0; i < iResCount; i++ ) {
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Video_DisplayRes( vListPos, i, iSelectedResolution );
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vListPos_y += 10;
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}
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Menu_ResetClipArea();
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static void Video_ScaleSwitch( void ) {
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iVideoScale = 1 - iVideoScale;
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if ( iVideoScale == 1 ) {
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cvar_set( "vid_conautoscale", "0" );
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cvar_set( "vid_conwidth", "0" );
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cvar_set( "vid_conheight", "480" );
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} else {
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cvar_set( "vid_conautoscale", "1" );
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}
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}
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Object_CvarToggle( '400 165', "Fullscreen", "vid_fullscreen" );
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Object_CvarToggle( '400 185', "Triple Buffering", "vid_triplebuffer" );
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Object_CvarToggle( '400 205', "Virtual Synchronisation", "vid_vsync" );
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Object_FuncToggle( '400 225', "HDPI Mode", Video_ScaleSwitch, iVideoScale );
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drawtextfield( vMenuOffset + '400 265', '200 200', 1, _("VIDEO_RESTARTMSG") ) ;
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Object_Button( '32 148', BTN_REFRESH, Video_Apply, fButtonAlpha[0] );
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Object_Button( '32 180', BTN_DONE, Menu_Configuration_ButtonCancel, fButtonAlpha[1] );
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}
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/*
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=================
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Menu_Configuration_Audio
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=================
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*/
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void Menu_Configuration_Audio( void ) {
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static int iAudioMaster = -1;
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static int iLastMaster = -1;
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// Page is first opened, initialize the scrollbar variables
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if ( iAudioMaster == -1 ) {
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iAudioMaster = cvar( "volume" ) * 256;
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iLastMaster = iAudioMaster;
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}
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Object_Label( '196 148', _("AUDIO_MASTER"), '8 8' );
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Object_ScrollbarH( '196 160', 256, iAudioMaster );
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if ( iAudioMaster != iLastMaster ) {
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localcmd( sprintf( "volume %f\n", iAudioMaster / 256 ) );
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iLastMaster = iAudioMaster;
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}
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Object_Button( '32 148', BTN_OK, Menu_Configuration_ButtonOK, fButtonAlpha[0] );
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Object_Button( '32 180', BTN_CANCEL, Menu_Configuration_ButtonCancel, fButtonAlpha[1] );
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}
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/*
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=================
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Menu_Configuration_Player
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=================
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*/
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void Menu_Configuration_Player( void ) {
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static string strPlayername;
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static int iFirst = 1;
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static color cCross;
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static color cVGUI;
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static color cCon;
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static void Player_OK( void ) {
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if ( strPlayername != __NULL__ ) {
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localcmd( sprintf( "name %s\n", strPlayername ) );
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iMenu = MENU_CONFIGURATION;
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} else {
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strPlayername = cvar_string( "name" );
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}
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cvar_set( "cross_color", sprintf( "%i %i %i", cCross.iR, cCross.iG, cCross.iB ) );
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cvar_set( "vgui_color", sprintf( "%i %i %i", cVGUI.iR, cVGUI.iG, cVGUI.iB ) );
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cvar_set( "con_color", sprintf( "%i %i %i", cCon.iR, cCon.iG, cCon.iB ) );
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}
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if ( iFirst == 1 ) {
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float fCheck;
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strPlayername = cvar_string( "name" );
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fCheck = tokenize( cvar_string( "cross_color" ) );
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if ( fCheck == 3 ) {
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cCross.iR = stof( argv( 0 ) );
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cCross.iG = stof( argv( 1 ) );
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cCross.iB = stof( argv( 2 ) );
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} else {
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// TODO... put this in a more global location? If this is changed, change Defs.h in Source/Client too!
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cCross.iR = 0;
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cCross.iG = 255;
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cCross.iB = 0;
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cvar_set( "cross_color", "0 255 0" );
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}
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fCheck = tokenize( cvar_string( "vgui_color" ) );
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if ( fCheck == 3 ) {
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cVGUI.iR = stof( argv( 0 ) );
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cVGUI.iG = stof( argv( 1 ) );
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cVGUI.iB = stof( argv( 2 ) );
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} else {
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cVGUI.iR = 255;
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cVGUI.iG = 170;
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cVGUI.iB = 0;
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cvar_set( "vgui_color", "255 170 0" );
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}
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fCheck = tokenize( cvar_string( "con_color" ) );
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if ( fCheck == 3 ) {
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cCon.iR = stof( argv( 0 ) );
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cCon.iG = stof( argv( 1 ) );
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cCon.iB = stof( argv( 2 ) );
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} else {
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cCon.iR = 255;
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cCon.iG = 170;
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cCon.iB = 0;
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cvar_set( "con_color", "255 170 0" );
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}
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iFirst = 0;
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}
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Object_Label( '196 148', _("PLAYER_NICK"), '8 8' );
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Object_Textfield( '196 160', strPlayername, 16 );
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Object_Label( '196 200', _("PLAYER_CROSSCOLOR"), '8 8' );
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Object_ScrollbarH( '196 212', 255, cCross.iR );
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Object_ScrollbarH( '196 230', 255, cCross.iG );
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Object_ScrollbarH( '196 248', 255, cCross.iB );
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Object_Frame( '468 388', '52 52' );
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drawfill( vMenuOffset + '469 213', '50 50', [ cCross.iR / 255, cCross.iG / 255, cCross.iB / 255 ], 1.0f );
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Object_Label( '196 288', _("PLAYER_GUICOLOR"), '8 8' );
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Object_ScrollbarH( '196 300', 255, cVGUI.iR );
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Object_ScrollbarH( '196 318', 255, cVGUI.iG );
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Object_ScrollbarH( '196 336', 255, cVGUI.iB );
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Object_Frame( '468 388', '52 52' );
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drawfill( vMenuOffset + '469 300', '50 50', [ cVGUI.iR / 255, cVGUI.iG / 255, cVGUI.iB / 255 ], 1.0f );
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Object_Label( '196 376', _("PLAYER_HUDCOLOR"), '8 8' );
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Object_ScrollbarH( '196 388', 255, cCon.iR );
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Object_ScrollbarH( '196 406', 255, cCon.iG );
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Object_ScrollbarH( '196 424', 255, cCon.iB );
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Object_Frame( '468 388', '52 52' );
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drawfill( vMenuOffset + '469 388', '50 50', [ cCon.iR / 255, cCon.iG / 255, cCon.iB / 255 ], 1.0f );
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Object_Button( '32 148', BTN_OK, Player_OK, fButtonAlpha[0] );
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Object_Button( '32 180', BTN_CANCEL, Menu_Configuration_ButtonCancel, fButtonAlpha[1] );
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}
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/*
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=================
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Menu_Configuration_Controls
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=================
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*/
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void Menu_Configuration_Controls( void ) {
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static float fActClickTime;
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static int iBindKey = -1;
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void Controls_Default( void ) {
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localcmd( "unbindall\nexec default.cfg\n" );
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}
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void Controls_DisplayAct( vector vPosition, int i, __inout int iSelected ) {
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float fItemAlpha = 0.8f;
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float fBindKey = tokenize( findkeysforcommand( strActBind[ i ] ) );
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string sBindTx = "";
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float j, k;
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for( j = 0; j < fBindKey; ++j ) {
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k = stof( argv( j ) );
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if( k != -1 ) {
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if( sBindTx != "" ) {
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sBindTx = strcat( sBindTx, ", " );
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}
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sBindTx = strcat( sBindTx, keynumtostring( k ) );
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}
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}
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vPosition += vMenuOffset;
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if ( Menu_InputCheckMouse( [ vPosition_x, vPosition_y ], [ 397, 8 ] ) == TRUE ) {
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if ( strActBind[ i ] != "blank" ) {
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fItemAlpha = 1.0f;
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if ( fMouseClick == TRUE ) {
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if ( iSelected != i ) {
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iSelected = i;
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fInputKeyCode = 0;
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fMouseClick = FALSE;
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fActClickTime = time + 0.2;
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} else {
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// change bind
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iBindKey = iSelected;
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fInputKeyCode = 0;
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fMouseClick = FALSE;
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}
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}
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}
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}
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if ( iSelected == i ) {
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drawfill( [ vPosition_x, vPosition_y - 1 ], [ 397, 10 ], '1 1 1', 0.5, 2 );
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drawstring( [vPosition_x + 8, vPosition_y], sBindTx, '8 8 0', '1 1 1', 1.0f, FALSE );
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drawstring( [vPosition_x + 128, vPosition_y], strActDescr[ i ], '8 8 0', '1 1 1', 1.0f, FALSE );
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} else {
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drawstring( [vPosition_x + 8, vPosition_y], sBindTx, '8 8 0', '1 1 1', fItemAlpha, FALSE );
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drawstring( [vPosition_x + 128, vPosition_y], strActDescr[ i ], '8 8 0', '1 1 1', fItemAlpha, FALSE );
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}
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}
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static int iSelectedAct = -1;
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static int iScrollAct;
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Object_Button( '32 148', BTN_OK, Menu_Configuration_ButtonOK, fButtonAlpha[0] );
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Object_Button( '32 180', BTN_CANCEL, Menu_Configuration_ButtonCancel, fButtonAlpha[1] );
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Object_Button( '32 244', BTN_DEFAULTS, Controls_Default, fButtonAlpha[2] );
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Object_Frame( '196 140', '404 308' );
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Object_Scrollbar( '604 140', 308, iScrollAct );
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Object_Label( '208 124', _("Keybind"), '8 8' );
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Object_Label( '328 124', _("Description"), '8 8' );
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Menu_SetClipArea( '196 141', '404 306' );
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vector vListPos = '200 145';
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vListPos_y -= fabs( ( ( iActCount - 8 ) * 10 ) * ( iScrollAct / 308 ) );
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for ( int i = 0; i < iActCount; i++ ) {
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Controls_DisplayAct( vListPos, i, iSelectedAct );
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vListPos_y += 10;
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}
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Menu_ResetClipArea();
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if ( iBindKey >= 0 ) {
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Object_Frame( '196 150', '404 100' );
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drawstring( vMenuOffset + '216 170', "Press any button to assign it to:", '8 8 0', autocvar_menu_fgcolor, 1.0f, FALSE );
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drawstring( vMenuOffset + '216 232', "To clear, press Backspace.", '8 8 0', autocvar_menu_fgcolor, 1.0f, FALSE );
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drawstring( vMenuOffset + '216 190', strActDescr[ iBindKey ], '16 16', autocvar_menu_fgcolor, 1.0f, FALSE );
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if ( fInputKeyCode > 0 ) {
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if( fInputKeyCode == K_BACKSPACE ) {
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float fBindKey = tokenize( findkeysforcommand( strActBind[ iBindKey ] ) );
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for ( int i = 0; i < fBindKey; i++ ) {
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localcmd( sprintf( "unbind %s\n", keynumtostring( stof( argv( i ) ) ) ) );
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}
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iBindKey = -1;
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fInputKeyCode = 0;
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fInputKeyASCII = 0;
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} else if ( fInputKeyCode != K_ESCAPE ) {
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localcmd( sprintf( "bind %s %s\n", keynumtostring( fInputKeyCode ), strActBind[ iBindKey ] ) );
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iBindKey = -1;
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fInputKeyCode = 0;
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fInputKeyASCII = 0;
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}
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}
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}
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}
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/*
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=================
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Menu_Configuration
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First config screen
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=================
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*/
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void Menu_Configuration( void ) {
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static void Configuration_ButtonAudio( void ) {
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iMenu = MENU_CONFIGURATION_AUDIO;
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}
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static void Configuration_ButtonVideo( void ) {
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iMenu = MENU_CONFIGURATION_VIDEO;
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}
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static void Configuration_ButtonCustomize( void ) {
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iMenu = MENU_CONFIGURATION_PLAYER;
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}
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static void Configuration_ButtonControls( void ) {
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iMenu = MENU_CONFIGURATION_CONTROLS;
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}
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static void Configuration_ButtonDone( void ) {
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iMenu = MENU_MAIN;
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}
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Object_Button( '32 148', BTN_AUDIO, Configuration_ButtonAudio, fButtonAlpha[0] );
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Object_Button( '32 180', BTN_VIDEO, Configuration_ButtonVideo, fButtonAlpha[1] );
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Object_Button( '32 212', BTN_CUSTOMIZE, Configuration_ButtonCustomize, fButtonAlpha[2] );
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Object_Button( '32 244', BTN_CONTROLS, Configuration_ButtonControls, fButtonAlpha[3] );
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Object_Button( '32 276', BTN_DONE, Configuration_ButtonDone, fButtonAlpha[4] );
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} |