nuclide/Source/Math.h

43 lines
1.3 KiB
C

/*
OpenCS Project
Copyright (C) 2016, 2017 Marco "eukara" Hladik
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define MATH_PI 3.1415926
float Math_LerpAngle( float fStart, float fEnd, float fAmount ) {
float shortest_angle = ( ( ( ( fEnd - fStart ) % 360 ) + 540 ) % 360 ) - 180;
return shortest_angle * fAmount;
}
float Math_Lerp( float fA, float fB, float fPercent ) {
return ( fA * ( 1 - fPercent ) ) + ( fB * fPercent );
}
float Math_FixDelta( float fDelta ) {
if ( fDelta >= 180 ) {
fDelta -= 360;
} else if ( fDelta <= -180 ) {
fDelta += 360;
}
return fDelta;
}
float Math_CRandom( void ) {
return 2 * ( random() - 0.5 );
}