106 lines
2.9 KiB
C
Executable file
106 lines
2.9 KiB
C
Executable file
/*
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FreeCS Project
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Copyright (C) 2016, 2017 Marco "eukara" Hladik
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "VGUI.h"
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// Menus with their window titles and draw functions
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vguiwindow_t vguiMenus[11] = {
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{ _("VGUI_TITLE_MOTD"), VGUI_MessageOfTheDay },
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{ _("VGUI_TITLE_TEAMS"), VGUI_TeamSelect_Main },
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{ _("VGUI_TITLE_TSEL"), VGUI_TeamSelect_T },
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{ _("VGUI_TITLE_CTSEL"), VGUI_TeamSelect_CT },
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{ _("VGUI_TITLE_BUY"), VGUI_BuyMenu_Main },
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{ _("VGUI_TITLE_HANDGUN"), VGUI_BuyMenu_Handguns },
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{ _("VGUI_TITLE_SHOTGUN"), VGUI_BuyMenu_Shotguns },
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{ _("VGUI_TITLE_SMG"), VGUI_BuyMenu_SMGs },
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{ _("VGUI_TITLE_RIFLE"), VGUI_BuyMenu_Rifles },
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{ _("VGUI_TITLE_MG"), VGUI_BuyMenu_Machineguns },
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{ _("VGUI_TITLE_EQUIPMENT"), VGUI_BuyMenu_Equipment }
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};
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/*
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=================
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CSQC_VGUI_Draw
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This is the entry point for FreeCS own "VGUI" implementation
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Run every frame
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=================
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*/
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void CSQC_VGUI_Draw( void ) {
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if ( fVGUI_Display == VGUI_NONE ) {
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setcursormode( FALSE );
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return;
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}
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vVGUIColor = autocvar_vgui_color * ( 1 / 255 );
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if ( fVGUI_Display >= VGUI_RADIO1 ) {
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VGUI_Radio_Draw();
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return;
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}
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setcursormode( TRUE, "gfx/cursor", '0 0 0', 1.0f );
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// Align the window to the center
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vVGUIWindowPos_x = ( vVideoResolution_x / 2 ) - 320;
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vVGUIWindowPos_y = ( vVideoResolution_y / 2 ) - 240;
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VGUI_Window( vguiMenus[ fVGUI_Display - 1 ].sTitle, vVGUIWindowPos, '640 480 0' );
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iVGUIKey = 48;
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// Display the contents of whatever we have selected
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vguiMenus[ fVGUI_Display - 1 ].vDraw( vVGUIWindowPos );
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}
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/*
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=================
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CSQC_VGUI_Init
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Initialize all there is
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=================
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*/
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void CSQC_VGUI_Init( void ) {
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string sTemp;
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int iMOTDLength;
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filestream fmMapDescr;
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// First load the MESSAGE OF THE DAY
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// TODO: Move this to the server and put strings into infokeys
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iMOTDLength = stof( serverkey( "motdlength" ) );
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for ( int i = 0; i < iMOTDLength; i++ ) {
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sMOTDString[ i ] = serverkey( sprintf( "motdline%i", i ) );
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}
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// Now load the MAP DESCRIPTION
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fmMapDescr = fopen( sprintf( "maps/%s.txt", mapname ), FILE_READ );
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if ( fmMapDescr != -1 ) {
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for ( int i = 0; i < 35; i++ ) {
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sTemp = fgets( fmMapDescr );
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if not ( sTemp ) {
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break;
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}
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sMapString[ i ] = sTemp;
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}
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fclose( fmMapDescr );
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}
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// We start on the MOTD, always
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fVGUI_Display = VGUI_MOTD;
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}
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