nuclide/Source/server
2019-03-01 13:55:56 +01:00
..
cstrike Weapon prediction changes. Needs more testing, but this will effectively handle all weapon-animation stuff client-side. 2019-03-01 00:04:33 +01:00
scihunt scihunt: Added support for parsing SH_Data files, gave it its own game 2019-03-01 13:55:56 +01:00
valve scihunt: Added support for parsing SH_Data files, gave it its own game 2019-03-01 13:55:56 +01:00
client.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
cstrike.src Added custom GLSL updates, that add monochrome rendering (for better 3D Anaglyph support) 2019-02-20 14:30:16 +01:00
defs.h Weapon prediction changes. Needs more testing, but this will effectively handle all weapon-animation stuff client-side. 2019-03-01 00:04:33 +01:00
entry.c Weapon prediction changes. Needs more testing, but this will effectively handle all weapon-animation stuff client-side. 2019-03-01 00:04:33 +01:00
footsteps.c Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00
Makefile Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00
scihunt.src scihunt: Added support for parsing SH_Data files, gave it its own game 2019-03-01 13:55:56 +01:00
server.c Valve progs boots now. 2019-01-21 03:00:14 +01:00
spawn.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
traceattack.c Added sprite blood, weapon prediction changes [WIP] 2019-02-28 08:18:01 +01:00
valve.src scihunt: Added support for parsing SH_Data files, gave it its own game 2019-03-01 13:55:56 +01:00
vox.c Added custom GLSL updates, that add monochrome rendering (for better 3D Anaglyph support) 2019-02-20 14:30:16 +01:00