nuclide/README.md
2017-02-25 12:19:42 +01:00

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# FreeCS
Free-software implementation of Counter-Strike running on the FTE QuakeWorld engine.
You still have to provide the assets yourself, but hey - CS 1.5 is a free download.
<img src="https://icculus.org/~marco/opencs/screenshots/fte-20170113225215-0.png" alt="Screen 1" width="256" height="192"> <img src="https://icculus.org/~marco/opencs/screenshots/fte-20170113225158-0.png" alt="Screen 2" width="256" height="192">
<img src="https://icculus.org/~marco/opencs/screenshots/fte-20170113225827-0.png" alt="Screen 3" width="256" height="192"> <img src="https://icculus.org/~marco/opencs/screenshots/fte-20170113225528-0.png" alt="Screen 4" width="256" height="192">
# Goals
The goal of this project is to provide an open-source version of Counter-Strike 1.5.
Counter-Strike, being one of the most popular multiplayer games to exist, surprisingly hasn't had
a free-software implementation done until now.
Six cool random things you can do with this:
1. Play/Host CS on virtually every platform.
2. Customize the game to whatever extent you like.
3. Create entirely new weapons!
4. Create completely new and refreshing gamemodes!
5. Have a guarantee to be able to play it 20 years into the future!
6. Use it as a base for your own games/mods!
# Status
All the weapons are implemented, so are the gamemodes:
- **Hostage Rescue** (cs)
- **Bomb Defusal** (de)
- **Assassination** (as)
- **Escape** (es)
Not all equipment is implemented and no map radar/overview is recreated.
Basically, the game is playable as long as you don't care about grenades (for now).
# Installing
1. Get the latest version of FTEQW from the [website](http://triptohell.info/moodles/).
2. Download csv15full.exe to get the 'cstrike' folder (Use Wine on *NIX because the linux server is missing assets...).
3. Move both the cstrike folder and the FTE QuakeWorld binary into a folder
4. Copy the contents of FreeCS into that same folder, so that fteqw, freecs, default.fmf and cstrike co-exist in the same directory.
5. Run FTE QuakeWorld
*Optional step: Copy the 'valve' folder from your Half-Life installation in order for all assets to show up*
# Notes
You might get away with using the cstrike folder from the Steam version of Counter-Strike 1.6, or any older version
than 1.5 - but they are not supported. I will not try to recreate 1.6 or any other earlier versions specifically.
I may however add additional, optional features that will emulate behaviour of later versions of Counter-Strike.
# Special Thanks
**Spike** - Creator of FTE QuakeWorld and FTEQCC [(Website)](http://fte.triptohell.info/)
**TWHL** - Mapping Community with CS/HL entity information [(Website)](http://twhl.info)
**This repository uses no content from Half-Life nor the original Counter-Strike, for credits
as to who created the ORIGINAL Counter-Strike, please visit** [WebArchive - counter-strike net](http://web.archive.org/web/20021016230745/http://counter-strike.net/csteam.html)