89 lines
2.3 KiB
C
Executable file
89 lines
2.3 KiB
C
Executable file
/*
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OpenCS Project
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Copyright (C) 2016, 2017 Marco "eukara" Hladik
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*
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=================
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CSQC_Ent_Update
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Called whenever an entity is sent manually via .SendFlags and so on
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=================
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*/
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void CSQC_Ent_Update( float flIsNew ) {
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float fEntType = readbyte();
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if( fEntType == ENT_PLAYER ) {
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if ( flIsNew == TRUE ) {
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self.classname = "player";
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self.solid = SOLID_SLIDEBOX;
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self.predraw = Player_PreDraw;
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self.drawmask = MASK_ENGINE;
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}
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self.modelindex = readbyte();
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self.origin_x = readcoord();
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self.origin_y = readcoord();
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self.origin_z = readcoord();
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self.angles_x = readcoord();
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self.angles_y = readcoord();
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self.angles_z = readcoord();
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self.velocity_x = readshort();
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self.velocity_y = readshort();
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self.velocity_z = readshort();
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self.flags = readfloat();
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self.weapon = readbyte();
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if ( self.flags & FL_CROUCHING ) {
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setsize( self, VEC_CHULL_MIN, VEC_CHULL_MAX );
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} else {
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setsize( self, VEC_HULL_MIN, VEC_HULL_MAX );
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}
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setorigin( self, self.origin );
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} else if ( fEntType == ENT_AMBIENTSOUND ) {
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self.origin_x = readcoord();
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self.origin_y = readcoord();
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self.origin_z = readcoord();
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setorigin( self, self.origin );
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CSQC_ambient_generic( readstring(), readfloat(), readbyte() );
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} else if ( fEntType == ENT_SPRITE ) {
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self.origin_x = readcoord();
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self.origin_y = readcoord();
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self.origin_z = readcoord();
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Effect_AnimatedSprite( self.origin, readfloat(), readfloat(), readfloat(), readfloat(), readfloat() );
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}
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}
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/*
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=================
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CSQC_Ent_Remove
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Self explanatory
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=================
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*/
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void CSQC_Ent_Remove( void ) {
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soundupdate( self, CHAN_VOICE, "", -1, ATTN_IDLE, 0, 0, 0 );
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remove( self );
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}
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