nuclide/build_game.sh

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#!/bin/sh
set -e
SCRIPT_LOCATION="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PATH="$SCRIPT_LOCATION"/bin:"$PATH"
if [ -f "$SCRIPT_LOCATION"/bin/fteqcc ]; then
cd ./src
make
else
printf "FTEQCC compiler is not present, please run build_engine.sh\n"
fi