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.kdev4
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Added mp_winlimit and fixed a bug with selecting the C4 Bomb as well as changed the way input works during freezetime.
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2018-01-29 09:03:22 -08:00 |
Bot
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Commited some minor stuff, unimportant
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2019-01-04 05:56:14 +01:00 |
Ammo.c
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- Changed mp_fillweapons to fcs_fillweapons to reflect its origin
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2018-12-05 17:02:49 +01:00 |
ArmouryEntity.c
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Fixed env_sprite functionality.
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2019-01-04 21:39:07 +01:00 |
Client.c
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- Added everything needed for networked sprays
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2019-01-03 02:26:39 +01:00 |
Damage.c
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Commited some minor stuff, unimportant
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2019-01-04 05:56:14 +01:00 |
Defs.h
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
DefsFields.h
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
EntHostage.c
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
Footsteps.c
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- Added everything needed for networked sprays
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2019-01-03 02:26:39 +01:00 |
func_bomb_target.cpp
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
func_buyzone.cpp
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Cleaned up func_buyzones' Game_CreateBuyZones to not use findchain.
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2019-01-05 08:58:21 +01:00 |
func_escapezone.cpp
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
func_hostage_rescue.cpp
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Cleaned up func_buyzones' Game_CreateBuyZones to not use findchain.
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2019-01-05 08:58:21 +01:00 |
func_vip_safetyzone.cpp
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
hostage_entity.cpp
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hostage_entity: allows being pushed around (when you're CT)
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2019-01-05 08:51:32 +01:00 |
info_hostage_rescue.cpp
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Cleaned up func_buyzones' Game_CreateBuyZones to not use findchain.
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2019-01-05 08:58:21 +01:00 |
info_map_parameters.cpp
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Moved info_map_parameters into its own entity file, removed the old associated fields.
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2019-01-04 21:58:19 +01:00 |
Input.c
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Swapped the internal button bits for use/attack2 as it was causing problems in new engine binaries.
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2018-12-05 20:52:27 +01:00 |
Light.c
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Moved all entity field definitions into one file.
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2018-12-09 05:58:28 +01:00 |
Main.c
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- Added everything needed for networked sprays
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2019-01-03 02:26:39 +01:00 |
Makefile
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Added splitscreen stuff (experimental)
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2017-11-16 16:53:02 -06:00 |
Money.c
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Changed the FreeCS Project license to MIT.
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2018-06-14 12:05:23 +02:00 |
Player.c
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
progs.src
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
Rules.c
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Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels
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2019-01-05 02:02:12 +01:00 |
Server.kdev4
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Progs update
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2018-01-24 10:36:09 -08:00 |
Spawn.c
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Switched the majority of entities over to my new object oriented entity codebase also featured in The Wastes 1.2
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2018-12-31 02:00:38 +01:00 |
Timer.c
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Switched the majority of entities over to my new object oriented entity codebase also featured in The Wastes 1.2
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2018-12-31 02:00:38 +01:00 |
TraceAttack.c
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- Added everything needed for networked sprays
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2019-01-03 02:26:39 +01:00 |
Triggers.c
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Changed the FreeCS Project license to MIT.
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2018-06-14 12:05:23 +02:00 |
Vox.c
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Changed the FreeCS Project license to MIT.
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2018-06-14 12:05:23 +02:00 |