44 lines
867 B
C++
44 lines
867 B
C++
/***
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*
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* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
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*
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* See the file LICENSE attached with the sources for usage details.
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*
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****/
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class CTriggerAuto : CBaseTrigger
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{
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float m_flDelay;
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void() CTriggerAuto;
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virtual void() think;
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};
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void CTriggerAuto :: think ( void )
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{
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// This is weird, because ents may not be spawned yet.
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// However, Half-Life doesn't care about this, either.
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// So why should we?
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CBaseTrigger::UseTargets_Delay( m_flDelay );
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if ( spawnflags & 1 ) {
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remove( this );
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}
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}
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void CTriggerAuto :: CTriggerAuto ( void )
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{
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for ( int i = 1; i < ( tokenize( __fullspawndata ) - 1 ); i += 2 ) {
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switch ( argv( i ) ) {
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case "delay":
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m_flDelay = stof( argv( i + 1 ) );
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break;
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default:
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break;
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}
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}
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CBaseTrigger::CBaseTrigger();
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nextthink = time + 0.2f;
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}
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CLASSEXPORT( trigger_auto, CTriggerAuto )
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