41 lines
722 B
C++
41 lines
722 B
C++
/***
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*
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* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
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*
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* See the file LICENSE attached with the sources for usage details.
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*
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****/
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enumflags
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{
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MF_WAITTILSEEN,
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MF_GAG,
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MF_MONSTERCLIP,
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MF_PRISONER,
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MF_UNUSED,
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MF_WAITFORSCRIPT,
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MF_PREDISASTER,
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MF_FADECORPSE
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};
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class CMonsterFurniture : CBaseEntity
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{
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void() CMonsterFurniture;
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//virtual void() Respawn;
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};
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void CMonsterFurniture :: CMonsterFurniture ( void )
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{
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precache_model( model );
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setmodel( this, model );
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CBaseEntity::CBaseEntity();
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#if 1
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self.movetype = MOVETYPE_NOCLIP;
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self.solid = SOLID_NOT;
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//self.avelocity = '0 90 0 ';
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//self.modelflags = MF_ROTATE;
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#endif
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}
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CLASSEXPORT( monster_furniture, CMonsterFurniture )
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