VGUI-Menu: friendList, chat backend, textview class proto SurfaceProps: Flesh impacts recognition PropData: BreakModels now use a bodyque to limit possible physics overhead PMove: falldamage, liquids can now be configured via external decl NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl API: Team class management APIS NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added. More polish everywhere else
3.3 KiB
Dependencies
Here we attempt to document the dependencies you may require to build certain aspects yourself, on various different platforms.
Debian / Raspbian
FTEQW
# apt-get install libgl-dev gnutls-dev
SDL2
# apt-get install libsdl2-dev
GLX / X11 (part of libsdl2-dev)
# apt-get install libx11-dev libxcursor-dev libxrender-dev
Plugin: ODE
# apt-get install autoconf automake libtool
Plugin: FFMPEG
# apt-get install libavformat-dev libswscale-dev
OpenBSD
FTE
# pkg_add git
SDL2
# pkg_add sdl2
Plugin: FFMPEG
# pkg_add ffmpeg
Arch Linux
FTE
# pacman -S make gcc Xorg git
Plugin: ODE
# pacman -S zip automake autoconf
Plugin: FFMPEG
@note You will have to manually build this plugin due to FFMPEG breaking ABI between releases and Arch's rolling release nature.
First install the legacy version of ffmpeg:
# pacman -S ffmpeg4.4
Then browse to ThirdParty/fteqw/engine
and run this command:
$ make plugins-rel NATIVE_PLUGINS="ffmpeg" AV_BASE=/usr/include/ffmpeg4.4/ AV_LDFLAGS="-l:libavcodec.so.58 -l:libavformat.so.58 -l:libavutil.so.56 -l:libswscale.so.5"
Last, copy over fteplug_ffmpeg_*.so
to the root directory where the
engine binaries (and other plugins) are.
SDL2
# pacman -S sdl2
WorldSpawn
# pacman -S pkgconf gtk2 gtkglext
OpenSUSE
Nuclide
# zypper in git
FTE
# zypper in make gcc gcc-c++ mesa-libGL-devel libgnutls-devel alsa-devel libopus-devel speex-devel libvorbis-devel
SDL2
# zypper in libSDL2-devel
GLX / X11
# zypper in libX11-devel libXcursor-devel libXrandr-devel
Plugin: ODE
# zypper in autoconf automake libtool zip
Plugin: FFMPEG
# zypper in ffmpeg-4-libavformat-devel ffmpeg-4-libswscale-devel
Worldspawn
# zypper in make gtkglext-devel libxml2-devel libjpeg8-devel minizip-devel
Fedora
FTE
# dnf install make gcc gcc-c++ mesa-libGL-devel gnutls-devel alsa-devel libopus-devel speex-devel libvorbis-devel
SDL2
# dnf install SDL2-devel
GLX / X11 (part of libsdl2-dev)
# dnf install libX11-devel libXcursor-devel libXrender-devel
Plugin: ODE
# dnf install autoconf automake libtool zip
Plugin: FFMPEG
@note You will have to manually build this plugin due to FFMPEG breaking ABI between releases as well as install a custom repository since Fedora ships only latest versions of FFMPEG.
First, you will need to install the RPM Fusion if you don't have it. We recommend reading their official guide: https://rpmfusion.org/Configuration
Then, you can install the required version of FFMPEG:
# dnf install compat-ffmpeg4-devel
Now to build:
- Browse to
ThirdParty/fteqw/engine
- Run this command:
$ make plugins-rel NATIVE_PLUGINS="ffmpeg" AV_BASE=/usr/include/compat-ffmpeg4 AV_LDFLAGS="-l:libavcodec.so.58 -l:libavformat.so.58 -l:libavutil.so.56 -l:libswscale.so.5"
Last, copy over fteplug_ffmpeg.so
to the root directory where the
engine binaries (and other plugins) are.
Worldspawn
# dnf install make pkgconf gtkglext-devel libxml2-devel libjpeg-turbo-devel minizip-devel