.. | ||
Bots | ||
Images | ||
Materials | ||
Models | ||
Modules | ||
Multiplayer | ||
Singleplayer | ||
Theme | ||
.dir.tiff | ||
About.md | ||
Bots.md | ||
Building.md | ||
Classes.md | ||
CodeOverview.md | ||
Contributing.md | ||
DedicatedServer.md | ||
Dependencies.md | ||
DoxygenLayout.xml | ||
EntityGuide.md | ||
Filesystem.md | ||
Footer.html | ||
footer.html | ||
fte.svg | ||
GettingStarted.md | ||
History.md | ||
Icons.md | ||
idtech.svg | ||
Launching.md | ||
LevelEditing.md | ||
MapTypes.md | ||
Materials.md | ||
Models.md | ||
Networking.md | ||
openal.svg | ||
opengl.svg | ||
Particles.md | ||
Progs.md | ||
ReadMe.md | ||
release-readme.txt | ||
Shaders.md | ||
Support.md | ||
vulkan.svg | ||
XR.md |
Overview
Introduction
Welcome to the manual for Nuclide!
This is a game development kit (GDK) and development environment for id Technology, using FTE.
We are sharing it with the world in the hopes that it is useful!
You can read more in-depth information, such as features here.
If you're looking for a similar project for vanilla id Tech 2 (Quake, QuakeWorld, HeXen II) then check out Nuclide-Lite.
Learning Resources
[Guide To Decl Files](@ref decl)
[Creating Weapons](@ref ncWeapon)
[Writing Game Rules](@ref ncGameRules)
Contributing
You can contribute by filing bugs here.