/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ class monster_human_chopper:CBaseEntity { void() monster_human_chopper; }; void monster_human_chopper::monster_human_chopper(void) { model = "models/chopper.mdl"; CBaseEntity::CBaseEntity(); setmodel(this, m_oldModel); setorigin(this, origin); }