# OpenCS Open-Source implementation of CS running on FTE QuakeWorld # Goals The goal of this project is to provide an open-source implementation of Counter-Strike 1.5. Counter-Strike, being one of the most popular multiplayer games to exist, surprisingly hasn't had a free-software implementation done until now. Some of the cool things you can do with this: * Play/Host CS and CS Servers on virtually every platform. ( Main selling point ) * Customize the game to whatever extent you like. * Create entirely new weapons! * Create completely new and refreshing gamemodes! * Have a guarantee to be able to play it 20 years into the future! * Use it as a base for your own games/mods! (As long as you own the rights to the assets) # Status All the weapons are implemented, but only hostage rescue maps are supported at the moment. No equipment is implemented, no map radar/overview and no player animations. Basically, hostage rescue is playable as long as you don't care about grenades/kevlar. # Compiling/Installing 1. Download the latest version of FTE QuakeWorld. 2. Download csv15full.exe and to get the cstrike folder. 3. Move both the cstrike folder and FTE QuakeWorld into a folder 4. Compile the Client and Server modules using FTEQCC and put them into the cstrike folder 5. Run FTE QuakeWorld # Special Thanks Spike - Creator of FTE QuakeWorld and FTEQCC ( http://fte.triptohell.info/ ) TWHL - Mapping Community with CS/HL entity information ( http://twhl.info ) This repository uses no content from Half-Life nor the original CS, for credits as to who created the ORIGINAL Counter-Strike, please visit http://web.archive.org/web/20021016230745/http://counter-strike.net/csteam.html