#pragma target fte #pragma progs_dat "../../freecs/csprogs.dat" #define CSQC #includelist ../Builtins.h ../Globals.h ../Math.h Defs.h ../Shared/WeaponAK47.c ../Shared/WeaponAUG.c ../Shared/WeaponAWP.c ../Shared/WeaponC4Bomb.c ../Shared/WeaponDeagle.c ../Shared/WeaponElites.c ../Shared/WeaponFiveSeven.c ../Shared/WeaponFlashbang.c ../Shared/WeaponG3SG1.c ../Shared/WeaponGlock18.c ../Shared/WeaponHEGrenade.c ../Shared/WeaponKnife.c ../Shared/WeaponM3.c ../Shared/WeaponM4A1.c ../Shared/WeaponMac10.c ../Shared/WeaponMP5.c ../Shared/WeaponP228.c ../Shared/WeaponP90.c ../Shared/WeaponPara.c ../Shared/WeaponScout.c ../Shared/WeaponSG550.c ../Shared/WeaponSG552.c ../Shared/WeaponSmokeGrenade.c ../Shared/WeaponTMP.c ../Shared/WeaponUMP45.c ../Shared/WeaponUSP45.c ../Shared/WeaponXM1014.c ../Shared/BaseGun.c ../Shared/Weapons.c ../Shared/Effects.c ../Shared/Radio.c ../Shared/Equipment.c ../Shared/Animations.c Player.c View.c VGUIObjects.c VGUISpectator.c VGUIScoreboard.c VGUIMOTD.c VGUIBuyMenu.c VGUITeamSelect.c VGUIRadio.c VGUI.c Nightvision.c HUDCrosshair.c HUDScope.c HUDWeaponSelect.c HUDOrbituaries.c HUD.c Sound.c Draw.c Entities.c Event.c Init.c #endlist