/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ /* Those seem to be hardcoded? None of the default colors match */ #define ML_COL_1 [255,127,24] / 255 // Unselected Main #define ML_COL_2 [255,200,24] / 255 // Selected Main #define ML_COL_3 [240,180,20] / 255 // Other #define ML_COL_4 [200,200,200] / 255 // Grey Info #define GAME_DIR "valve" // THE game dir ignored in the mod menu. class CModList:CWidget { int m_size[2]; int m_scroll; int m_selected; //virtual void(int val) m_execute = 0; void() CModList; virtual void() Draw; virtual void(float type, float x, float y, float devid) Input; virtual void(int w, int h) SetSize; //virtual void(void(int val) func) SetChanged; virtual void(int i) SetSelected; virtual int() GetSelected; }; void CModList::CModList(void) { m_selected = -1; } void CModList::Draw(void) { int visible; int pos; drawfill([g_menuofs[0] + m_x, g_menuofs[1] + m_y], [m_size[0], m_size[1]], [0,0,0], 1.0f); visible = floor(m_size[1] / 15); visible = bound(0, visible, gameinfo_count); pos = m_y; for ( int i = m_scroll; i < (visible + m_scroll); i++) { vector colo; if (games[i].gamedir == GAME_DIR) { continue; } if (m_selected == i) { colo = ML_COL_2; drawfill([g_menuofs[0] + m_x, g_menuofs[1] + pos], [m_size[0], 29], [84/255,45/255,0], 1.0f); } else { colo = ML_COL_1; } if (games[i].type != "") { WLabel_Static(m_x + 2, m_y + 3, sprintf("%.8s...",games[i].type), 11, 11, colo, 1.0f, 0, font_arial); } /* Game */ WLabel_Static(m_x + 57, pos + 3, games[i].game, 11, 11, colo, 1.0f, 0, font_arial); /* URL */ WLabel_Static(m_x + 2, pos + 18, sprintf("Info: %s", games[i].url_info), 11, 11, ML_COL_4, 1.0f, 0, font_arial); /* Version */ WLabel_Static(m_x + 177, pos + 3, games[i].version, 11, 11, colo, 1.0f, 0, font_arial); /* Size */ float size = games[i].size / 1024000; WLabel_Static(m_x + 227, pos + 3, sprintf("%.1fmb", size), 11, 11, colo, 1.0f, 0, font_arial); /* Rating */ WLabel_Static(m_x + 277, pos + 3, "0.0", 11, 11, colo, 1.0f, 0, font_arial); /* Installed */ WLabel_Static(m_x + 327, pos + 3, "Yes", 11, 11, ML_COL_3, 1.0f, 0, font_arial); /* Servers */ WLabel_Static(m_x + 377, pos + 3, "0", 11, 11, ML_COL_3, 1.0f, 0, font_arial); /* Players */ WLabel_Static(m_x + 427, pos + 3, "0", 11, 11, ML_COL_3, 1.0f, 0, font_arial); pos += 29; } } void CModList::Input(float type, float x, float y, float devid) { int visible; int pos[2]; visible = floor(m_size[1] / 29); visible = bound(0, visible, gameinfo_count); pos[0] = m_x; pos[1] = m_y; for ( int i = m_scroll; i < (visible + m_scroll); i++) { if (games[i].gamedir == GAME_DIR) { continue; } if (Util_CheckMouse(pos[0], pos[1], m_size[0], 29)) { if (type == IE_KEYDOWN) { if (x == K_MOUSE1) { m_selected = i; /*if (m_execute) { m_execute(i); }*/ break; } } } pos[1] += 29; } } void CModList::SetSize(int w, int h) { m_size[0] = w; m_size[1] = h; } void CModList::SetScroll(int i) { m_scroll = i; } /*void CModList::SetChanged(void(int val) func) { m_execute = func; }*/ void CModList::SetSelected(int i) { m_selected = i; } int CModList::GetSelected(void) { return m_selected; } /*string CModList::GetSelectedItem(void) { if (m_selected == -1) { return __NULL__; } return m_entries[m_selected]; }*/