weapon_ak47.fire { sample weapons/ak47-1.wav sample weapons/ak47-2.wav } weapon_aug.fire { sample weapons/aug-1.wav } weapon_awp.fire { sample weapons/awp1.wav } weapon_awp.zoom { sample weapons/zoom.wav } weapon_c4bomb.disarm { sample weapons/c4_disarm.wav } weapon_c4bomb.disarmed { sample weapons/c4_disarmed.wav } weapon_c4bomb.explode { sample weapons/c4_explode1.wav } weapon_c4bomb.plant { sample weapons/c4_plant.wav } weapon_deagle.fire { sample weapons/deagle-1.wav sample weapons/deagle-2.wav } weapon_elites.fire { sample weapons/elite_fire.wav sample weapons/elite_fire.wav } weapon_fiveseven.fire { sample weapons/fiveseven-1.wav } weapon_flashbang.explode { sample weapons/flashbang-1.wav } weapon_g3sg1.fire { sample weapons/g3sg1-1.wav } weapon_glock18.fire { sample weapons/glock18-2.wav } weapon_glock18.burstfire { sample weapons/glock18-1.wav } weapon_hegrenade.bounce { sample weapons/he_bounce-1.wav } weapon_hegrenade.explode { sample weapons/explode3.wav sample weapons/explode4.wav } weapon_smokegrenade.bounce { sample weapons/grenade_hit1.wav sample weapons/grenade_hit2.wav sample weapons/grenade_hit3.wav } weapon_smokegrenade.explode { sample weapons/sg_explode.wav } weapon_flashbang.bounce { sample weapons/grenade_hit1.wav sample weapons/grenade_hit2.wav sample weapons/grenade_hit3.wav } weapon_flashbang.explode { sample weapons/flashbang-1.wav sample weapons/flashbang-2.wav } weapon_knife.hit { sample weapons/knife_hitwall1.wav } weapon_knife.hitbody { sample weapons/knife_hit1.wav sample weapons/knife_hit2.wav sample weapons/knife_hit3.wav sample weapons/knife_hit4.wav } weapon_knife.hithard { sample weapons/knife_stab.wav } weapon_knife.miss { sample weapons/knife_slash1.wav } weapon_m3.fire { sample weapons/m3-1.wav } weapon_m4a1.fire { sample weapons/m4a1_unsil-1.wav sample weapons/m4a1_unsil-2.wav } weapon_m4a1.silenced { sample weapons/m4a1-1.wav } weapon_mac10.fire { sample weapons/mac10-1.wav } weapon_mp5.fire { sample weapons/mp5-1.wav } weapon_p228.fire { sample weapons/p228-1.wav } weapon_p90.fire { sample weapons/p90-1.wav } weapon_para.fire { sample weapons/m249-1.wav sample weapons/m249-2.wav } weapon_scout.fire { sample weapons/scout_fire-1.wav } weapon_sg550.fire { sample weapons/sg550-1.wav } weapon_sg552.fire { sample weapons/sg552-1.wav } weapon_smokegrenade.explode { sample weapons/sg_explode.wav } weapon_tmp.fire { sample weapons/tmp-1.wav sample weapons/tmp-2.wav } weapon_ump45.fire { sample weapons/ump45-1.wav } weapon_usp45.fire { sample weapons/usp_unsil-1.wav } weapon_usp45.silenced { sample weapons/usp1.wav sample weapons/usp2.wav } weapon_xm1014.fire { sample weapons/xm1014-1.wav } weapon_xm1014.insertshell { sample weapons/m3_insertshell.wav }