/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ #define MATH_PI 3.1415926 float Math_Time(void) { #ifdef CSQC return 0; #else return 0; #endif } float Math_LerpAngle( float fStart, float fEnd, float fAmount ) { float shortest_angle = ( ( ( ( fEnd - fStart ) % 360 ) + 540 ) % 360 ) - 180; return shortest_angle * fAmount; } float Math_Lerp( float fA, float fB, float fPercent ) { return ( fA * ( 1 - fPercent ) ) + ( fB * fPercent ); } float Math_VectorNormalize( vector v ) { float length, ilength; length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2]; length = sqrt( length ); // FIXME if ( length ) { ilength = 1 / length; v[0] *= ilength; v[1] *= ilength; v[2] *= ilength; } return length; } void Math_VectorScale( vector in, float scale, __inout vector out ) { out[0] = in[0] * scale; out[1] = in[1] * scale; out[2] = in[2] * scale; } float Math_FixDelta( float fDelta ) { if ( fDelta >= 180 ) { fDelta -= 360; } else if ( fDelta <= -180 ) { fDelta += 360; } return fDelta; } vector Math_Reflect( vector v1, vector v2 ) { return v1 - 2 * dotproduct( v1, v2 ) * v2; } float Math_CRandom( void ) { return 2 * ( random() - 0.5 ); } #if defined(SSQC) || defined(CSQC) //.vector basevelocity; int QPhysics_IsStuck( entity eTarget, vector vOffset, vector vecMins, vector vecMaxs ) { if ( eTarget.solid != SOLID_SLIDEBOX ) { return FALSE; } tracebox( eTarget.origin + vOffset, vecMins, vecMaxs, eTarget.origin + vOffset, FALSE, eTarget ); return trace_startsolid; } void PMove_Run (void) void QPhysics_Run ( entity eTarget ) { entity eOld = self; self = eTarget; float flFallVel = ( self.flags & FL_ONGROUND ) ? 0 : -self.velocity[2]; #ifdef CSTRIKE self.maxspeed = Game_GetMaxSpeed( self ); #endif PMove_Run(); #ifdef SSQC if (self.waterlevel != 0) { flFallVel = 0; } if ( ( self.flags & FL_ONGROUND ) && self.movetype == MOVETYPE_WALK && ( flFallVel > 580 )) { float fFallDamage = ( flFallVel - 580 ) * ( 100 / ( 1024 - 580 ) ); Damage_Apply( self, world, fFallDamage, self.origin, FALSE ); } #endif self = eOld; } #endif