/* Copyright (C) 2015, 2016, 2017 Marco "eukara" Hladik This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef SSQC void BaseMelee_Draw( void ) { self.iCurrentMag = 0; self.iCurrentCaliber = 0; Client_SendEvent( self, EV_WEAPON_DRAW ); } void BaseMelee_Attack( void ) { vector vSource; vector vOrigin; makevectors( self.v_angle ); vSource = ( self.origin + self.view_ofs ); traceline( vSource, vSource + ( v_forward * 64 ), MOVE_HITMODEL, self ); if ( trace_fraction == 1.0 ) return; vOrigin = trace_endpos - v_forward * 2; if ( trace_ent.takedamage ) { Damage_Apply( trace_ent, self, wptTable[ self.weapon ].iDamage, trace_endpos ); return; } else { if ( trace_ent.iBleeds == TRUE ) { Effect_Impact( IMPACT_FLESH, trace_endpos, trace_plane_normal ); } else { Effect_Impact( IMPACT_MELEE, trace_endpos, trace_plane_normal ); } } } void BaseMelee_Delayed( float fDelay ) { static void BaseMelee_Delayed_Trigger( void ) { BaseMelee_Attack(); } self.think = BaseMelee_Delayed_Trigger; self.nextthink = time + fDelay; } #endif