// entity 0 { "classname" "worldspawn" "skyname" "textures/skies/smudge/bg" // brush 0 { ( 256 8 -64 ) ( 256 0 -64 ) ( -256 8 -64 ) next/asphalt1 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( 304 256 -64 ) ( -208 256 -64 ) ( 304 256 -104 ) next/asphalt1 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( 256 8 -64 ) ( 256 8 -104 ) ( 256 0 -64 ) next/asphalt1 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -256 0 -104 ) ( 256 0 -104 ) ( -256 8 -104 ) next/asphalt1 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( -232 -256 -104 ) ( -232 -256 -64 ) ( 280 -256 -104 ) next/asphalt1 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -256 0 -104 ) ( -256 8 -104 ) ( -256 0 -64 ) next/asphalt1 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 } // brush 1 { ( 72 64 64 ) ( 72 -64 64 ) ( -56 64 64 ) test_me [ 1 0 0 128 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0 ( 64 64 8 ) ( -64 64 8 ) ( 64 64 0 ) test_me [ 1 0 0 128 ] [ -0 -0 -1 128 ] -0 -0.5 0.5 0 0 0 ( 64 64 8 ) ( 64 64 0 ) ( 64 -64 8 ) test_me [ 0 1 0 128 ] [ -0 -0 -1 128 ] -0 0.5 0.5 0 0 0 ( -48 -64 -64 ) ( 80 -64 -64 ) ( -48 64 -64 ) test_me [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -64 -64 0 ) ( -64 -64 8 ) ( 64 -64 0 ) test_me [ 1 0 0 128 ] [ -0 -0 -1 128 ] -0 0.5 0.5 0 0 0 ( -64 -64 0 ) ( -64 64 0 ) ( -64 -64 8 ) test_me [ 0 1 0 128 ] [ -0 -0 -1 128 ] -0 -0.5 0.5 0 0 0 } // brush 2 { ( 384 -256 64 ) ( 384 -320 64 ) ( -320 -256 64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( 424 -256 64 ) ( -280 -256 64 ) ( 424 -256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( 320 -256 64 ) ( 320 -256 -64 ) ( 320 -320 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -320 -320 -64 ) ( 384 -320 -64 ) ( -320 -256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( -320 -320 -64 ) ( -320 -320 64 ) ( 384 -320 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -320 -320 -64 ) ( -320 -256 -64 ) ( -320 -320 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 } // brush 3 { ( 384 256 64 ) ( 384 192 64 ) ( -320 256 64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( 424 256 64 ) ( -280 256 64 ) ( 424 256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -256 -192 64 ) ( -256 -192 -64 ) ( -256 -256 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -320 192 -64 ) ( 384 192 -64 ) ( -320 256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( -896 -256 -64 ) ( -896 -256 64 ) ( -192 -256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -320 192 -64 ) ( -320 256 -64 ) ( -320 192 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 } // brush 4 { ( 960 256 64 ) ( 960 192 64 ) ( 256 256 64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( 1000 256 64 ) ( 296 256 64 ) ( 1000 256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( 320 -192 64 ) ( 320 -192 -64 ) ( 320 -256 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( 256 192 -64 ) ( 960 192 -64 ) ( 256 256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( -320 -256 -64 ) ( -320 -256 64 ) ( 384 -256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( 256 192 -64 ) ( 256 256 -64 ) ( 256 192 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 } // brush 5 { ( 384 320 64 ) ( 384 256 64 ) ( -320 320 64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( 384 320 64 ) ( -320 320 64 ) ( 384 320 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( 320 320 64 ) ( 320 320 -64 ) ( 320 256 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -320 256 -64 ) ( 384 256 -64 ) ( -320 320 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( -280 256 -64 ) ( -280 256 64 ) ( 424 256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -64 240 72 ) ( -64 384 -56 ) ( -64 384 72 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 } // brush 6 { ( 384 320 64 ) ( 384 256 64 ) ( -320 320 64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( 384 320 64 ) ( -320 320 64 ) ( 384 320 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -320 256 -64 ) ( 384 256 -64 ) ( -320 320 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.25 0.25 0 0 0 ( -280 256 -64 ) ( -280 256 64 ) ( 424 256 -64 ) next/bunker3 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -320 256 -64 ) ( -320 320 -64 ) ( -320 256 64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 ( -64 240 64 ) ( -64 384 -64 ) ( -64 240 -64 ) next/bunker3 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.25 0.25 0 0 0 } // brush 7 { ( 384 -256 192 ) ( 384 -320 192 ) ( -320 -256 192 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( 424 -256 192 ) ( -280 -256 192 ) ( 424 -256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( 320 -256 192 ) ( 320 -256 64 ) ( 320 -320 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -320 -320 64 ) ( 384 -320 64 ) ( -320 -256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( -320 -320 64 ) ( -320 -320 192 ) ( 384 -320 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -320 -320 64 ) ( -320 -256 64 ) ( -320 -320 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 } // brush 8 { ( 384 256 192 ) ( 384 192 192 ) ( -320 256 192 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( 424 256 192 ) ( -280 256 192 ) ( 424 256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -256 -192 192 ) ( -256 -192 64 ) ( -256 -256 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -320 192 64 ) ( 384 192 64 ) ( -320 256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( -896 -256 64 ) ( -896 -256 192 ) ( -192 -256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -320 192 64 ) ( -320 256 64 ) ( -320 192 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 } // brush 9 { ( 960 256 192 ) ( 960 192 192 ) ( 256 256 192 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( 1000 256 192 ) ( 296 256 192 ) ( 1000 256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( 320 -192 192 ) ( 320 -192 64 ) ( 320 -256 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( 256 192 64 ) ( 960 192 64 ) ( 256 256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( -320 -256 64 ) ( -320 -256 192 ) ( 384 -256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( 256 192 64 ) ( 256 256 64 ) ( 256 192 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 } // brush 10 { ( 384 320 192 ) ( 384 256 192 ) ( -320 320 192 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( 424 320 192 ) ( -280 320 192 ) ( 424 320 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( 320 320 192 ) ( 320 320 64 ) ( 320 256 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -320 256 64 ) ( 384 256 64 ) ( -320 320 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( -320 256 64 ) ( -320 256 192 ) ( 384 256 64 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -320 256 64 ) ( -320 320 64 ) ( -320 256 192 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 } // brush 11 { ( 256 8 232 ) ( 256 0 232 ) ( -256 8 232 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( 304 256 232 ) ( -208 256 232 ) ( 304 256 192 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( 256 8 232 ) ( 256 8 192 ) ( 256 0 232 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -256 0 192 ) ( 256 0 192 ) ( -256 8 192 ) common/skyportal [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 1 1 0 0 0 ( -232 -256 192 ) ( -232 -256 232 ) ( 280 -256 192 ) common/skyportal [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 ( -256 0 192 ) ( -256 8 192 ) ( -256 0 232 ) common/skyportal [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 1 1 0 0 0 } } // entity 1 { "classname" "info_player_deathmatch" "origin" "-128.000000 0.000000 0.000000" } // entity 2 { "classname" "info_player_start" "origin" "-128.000000 0.000000 0.000000" } // entity 3 { "classname" "env_cubemap" "origin" "0.000000 160.000000 0.000000" } // entity 4 { "classname" "env_cubemap" "origin" "0.000000 -160.000000 0.000000" } // entity 5 { "classname" "env_cubemap" "origin" "-160.000000 0.000000 0.000000" } // entity 6 { "classname" "env_cubemap" "origin" "160.000000 0.000000 0.000000" } // entity 7 { "classname" "light_environment" "origin" "0.000000 0.000000 176.000000" "color255" "255 255 255" "ambientcolor255" "64 64 255" "intensity" "250" "sunangle" "35" "pitch" "-145.86" "filterradius" "1" "sunspreadangle" "3" "samples" "16" }