/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ class trigger_teleport : CBaseTrigger { void() trigger_teleport; virtual void() touch; virtual void() Respawn; }; void trigger_teleport :: touch ( void ) { if ( other.health > 0 || other.solid == SOLID_SLIDEBOX ) { entity eTarget = find(world, CBaseTrigger::m_strTargetName, m_strTarget); if (eTarget) { setorigin(other, eTarget.origin + [0,0,16]); } } } void trigger_teleport :: Respawn( void ) { solid = SOLID_TRIGGER; #ifdef GS_DEVELOPER alpha = 0.5f; #endif } void trigger_teleport :: trigger_teleport ( void ) { CBaseTrigger::CBaseTrigger(); CBaseTrigger::InitBrushTrigger(); } CLASSEXPORT( info_teleport_destination, info_notnull )