/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ class path_track:CBaseTrigger { float m_flSpeed; float m_flWait; void() path_track; }; void path_track::path_track(void) { CBaseTrigger::CBaseTrigger(); m_flSpeed = 100; m_flWait = 1.0f; }