/* Copyright 2016-2018 Marco "eukara" Hladik MIT LICENSE Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* We need to save trace infos temporarily in order to figure out what to * project the decal against. Half-Life's infodecal entity only stores origin, * but not angles. So we have to figure them out ourselves. */ typedef struct { float fraction; vector normal; vector endpos; } traced_t; float infodecal_send(entity pvsent, float cflags) { WriteByte(MSG_ENTITY, ENT_DECAL); WriteCoord(MSG_ENTITY, self.origin[0]); WriteCoord(MSG_ENTITY, self.origin[1]); WriteCoord(MSG_ENTITY, self.origin[2]); WriteCoord(MSG_ENTITY, self.angles[0]); WriteCoord(MSG_ENTITY, self.angles[1]); WriteCoord(MSG_ENTITY, self.angles[2]); /* Figure this thing out */ WriteByte(MSG_ENTITY, 255); WriteByte(MSG_ENTITY, 0); WriteByte(MSG_ENTITY, 0); WriteString(MSG_ENTITY, self.texture ); return TRUE; } void infodecal(void) { traced_t tmp[6]; int i = 0; int b = 0; float frac = 1.0f; vector vpos = self.origin; if (serverkeyfloat("*bspversion") != 30) { self.texture = sprintf( "materials/%s", self.texture ); } if (!self.texture) { remove(self); return; } /* Unrolled because I'm lazy */ makevectors([0, 0, 0]); traceline(vpos + (v_forward * -1), vpos + (v_forward * 128), 1, self); tmp[0].fraction = trace_fraction; tmp[0].normal = trace_plane_normal; tmp[0].endpos = trace_endpos; traceline(vpos + (v_forward * 1), vpos + (v_forward * -128), 1, self); tmp[1].fraction = trace_fraction; tmp[1].normal = trace_plane_normal; tmp[1].endpos = trace_endpos; traceline(vpos + (v_right * -1), vpos + (v_right * 128), 1, self); tmp[2].fraction = trace_fraction; tmp[2].normal = trace_plane_normal; tmp[2].endpos = trace_endpos; traceline(vpos + (v_right * 1), vpos + (v_right * -128), 1, self); tmp[3].fraction = trace_fraction; tmp[3].normal = trace_plane_normal; tmp[3].endpos = trace_endpos; traceline(vpos + (v_up * -1), vpos + (v_up * 128), 1, self); tmp[4].fraction = trace_fraction; tmp[4].normal = trace_plane_normal; tmp[4].endpos = trace_endpos; traceline(vpos + (v_up * 1), vpos + (v_up * -128), 1, self); tmp[5].fraction = trace_fraction; tmp[5].normal = trace_plane_normal; tmp[5].endpos = trace_endpos; for (i = 0; i < 6; i++) { if ( tmp[i].fraction < frac ) { frac = tmp[i].fraction; b = i; } } if (frac == 1.0f) { objerror(sprintf("infodecal tracing failed at %v\n", self.origin)); return; } makevectors(vectoangles(tmp[b].endpos - self.origin )); vector cpl = v_forward - (v_forward * tmp[b].normal) * tmp[b].normal; if (tmp[b].normal[2] == 0) { cpl = [0, 0, 1]; } self.angles = vectoangles(cpl, tmp[b].normal); self.solid = SOLID_NOT; self.pvsflags = PVSF_NOREMOVE | PVSF_IGNOREPVS; self.SendEntity = infodecal_send; self.SendFlags = 1; }