/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ /* ================= Vox_TimeToString Assumes time in minutes. TODO: Actually output proper, tokenized strings for not just 1-10 minutes ================= */ string Vox_TimeToString(float fTime) { fTime = rint(fTime); switch (fTime) { case 0: return "less than one"; case 1: return "one"; case 2: return "two"; case 3: return "three"; case 4: return "four"; case 5: return "five"; case 6: return "six"; case 7: return "seven"; case 8: return "eight"; case 9: return "nine"; case 10: return "ten"; default: return "over ten"; } } /* ================= Vox_Broadcast Broadcasts a VOX message to all players ================= */ void Vox_Broadcast(string sMessage) { localcmd(sprintf("echo [VOX] Broadcast: %s\n", sMessage)); WriteByte(MSG_MULTICAST, SVC_CGAMEPACKET); WriteByte(MSG_MULTICAST, EV_CHAT_VOX); WriteString(MSG_MULTICAST, sMessage); msg_entity = world; multicast([0,0,0], MULTICAST_ALL); } /* ================= Vox_Singlecast Broadcasts a VOX message to one player ================= */ void Vox_Singlecast(entity eClient, string sMessage) { localcmd(sprintf("echo [VOX] Singlecast to %s: %s\n", eClient.netname, sMessage)); WriteByte(MSG_MULTICAST, SVC_CGAMEPACKET); WriteByte(MSG_MULTICAST, EV_CHAT_VOX); WriteString(MSG_MULTICAST, sMessage); msg_entity = eClient; multicast([0,0,0], MULTICAST_ONE_R); }