// Vera Visions Material { qer_editorImage "textures/liquid/water5.tga" sort banner qer_trans 0.8 surfaceParm nonsolid surfaceParm trans surfaceParm water surfaceParm nodlight diffusemap "textures/liquid/water5.tga" normalmap "textures/liquid/water1_n.tga" { program water map $blackimage map $refraction } }