/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ class item_suit:CBaseTrigger { void() item_suit; virtual void() touch; }; void item_suit::touch(void) { Trigger(); Hide(); } void item_suit::item_suit(void) { CBaseTrigger::CBaseTrigger(); precache_model("models/w_kevlar.mdl"); setmodel( self, "models/w_kevlar.mdl"); InitPointTrigger(); }