#pragma target fte #pragma progs_dat "../../freecs/progs.dat" #includelist ../Builtins.h ../Globals.h ../Math.h Defs.h DefsFields.h ../gs-entbase/server/defs.h Money.c ../Shared/Animations.c ../Shared/Radio.c ../Shared/WeaponAK47.c ../Shared/WeaponAUG.c ../Shared/WeaponAWP.c ../Shared/WeaponC4Bomb.c ../Shared/WeaponDeagle.c ../Shared/WeaponElites.c ../Shared/WeaponFiveSeven.c ../Shared/WeaponFlashbang.c ../Shared/WeaponG3SG1.c ../Shared/WeaponGlock18.c ../Shared/WeaponHEGrenade.c ../Shared/WeaponKnife.c ../Shared/WeaponM3.c ../Shared/WeaponM4A1.c ../Shared/WeaponMac10.c ../Shared/WeaponMP5.c ../Shared/WeaponP228.c ../Shared/WeaponP90.c ../Shared/WeaponPara.c ../Shared/WeaponScout.c ../Shared/WeaponSG550.c ../Shared/WeaponSG552.c ../Shared/WeaponSmokeGrenade.c ../Shared/WeaponTMP.c ../Shared/WeaponUMP45.c ../Shared/WeaponUSP45.c ../Shared/WeaponXM1014.c ../Shared/BaseGun.c ../Shared/BaseMelee.c ../Shared/Weapons.c ../Shared/Effects.c ../Shared/Equipment.c ../Shared/spraylogo.cpp ../Shared/pmove.c Vox.c Ammo.c Damage.c TraceAttack.c Rules.c Timer.c EntHostage.c ../gs-entbase/server/baseentity.cpp ../gs-entbase/server/basetrigger.cpp ../gs-entbase/server/ambient_generic.cpp ../gs-entbase/server/env_beam.cpp ../gs-entbase/server/env_fade.cpp ../gs-entbase/server/env_sprite.cpp ../gs-entbase/server/env_spark.cpp ../gs-entbase/server/env_explosion.cpp ../gs-entbase/server/env_render.cpp ../gs-entbase/server/env_glow.cpp ../gs-entbase/server/env_shake.cpp ../gs-entbase/server/func_recharge.cpp ../gs-entbase/server/func_healthcharger.cpp ../gs-entbase/server/func_breakable.cpp ../gs-entbase/server/func_button.cpp ../gs-entbase/server/func_door.cpp ../gs-entbase/server/func_door_rotating.cpp ../gs-entbase/server/func_illusionary.cpp //../gs-entbase/server/func_ladder.cpp FuncLadder.c ../gs-entbase/server/func_train.cpp ../gs-entbase/server/func_wall.cpp ../gs-entbase/server/func_wall_toggle.cpp ../gs-entbase/server/func_conveyor.cpp ../gs-entbase/server/func_rotating.cpp ../gs-entbase/server/light.cpp ../gs-entbase/server/stubs.cpp ../gs-entbase/server/trigger_auto.cpp ../gs-entbase/server/trigger_cdaudio.cpp ../gs-entbase/server/trigger_camera.cpp ../gs-entbase/server/trigger_hurt.cpp ../gs-entbase/server/trigger_changelevel.cpp ../gs-entbase/server/trigger_once.cpp ../gs-entbase/server/trigger_multiple.cpp ../gs-entbase/server/trigger_push.cpp ../gs-entbase/server/trigger_teleport.cpp ../gs-entbase/server/trigger_transition.cpp ../gs-entbase/server/trigger_relay.cpp ../gs-entbase/server/env_shooter.cpp ../gs-entbase/server/env_beverage.cpp ../gs-entbase/server/env_global.cpp ../gs-entbase/server/item_food.cpp ../gs-entbase/server/item_suit.cpp ../gs-entbase/server/multi_manager.cpp ../gs-entbase/server/monster_furniture.cpp ../gs-entbase/server/monster_generic.cpp ../gs-entbase/server/multisource.cpp ../gs-entbase/server/scripted_sequence.cpp //../gs-entbase/server/info_player_start.cpp //../gs-entbase/server/info_player_deathmatch.cpp Entities.c FuncHostageRescue.c FuncEscapeZone.c FuncBombTarget.c FuncBuyZone.c FuncVIPSafetyZone.c InfoDecal.c ArmouryEntity.c Bot/Bot.h Bot/Way.c Main.c Player.c Spawn.c Footsteps.c Input.c Client.c Bot/Route.c Bot/Bot.c #endlist