/* Copyright 2016-2018 Marco "eukara" Hladik MIT LICENSE Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* The overview system was meant to support more layers and so on. Never actually used. Probably seemed impractical, feel free to make this parse layers etc. properly though. */ typedef struct { float fZoom; vector vOrigin; int iRotated; float fHeight; string sImagePath; float fCameraHeight; vector vVert1; vector vVert2; vector vVert3; vector vVert4; } overview_t; overview_t ovMap; /* ================= Overview_Init Initializes the globals and whatnot ================= */ void Overview_Init( void ) { int *iImageSrc; int iImageWidth = 0; int iImageHeight = 0; int iImageCount = 0; string sTemp; ovMap.fZoom = 1.0f; ovMap.vOrigin = '0 0 0'; ovMap.iRotated = FALSE; filestream fOverview = fopen( sprintf( "overviews/%s.txt", mapname ), FILE_READ ); if ( fOverview != -1 ) { for ( int i = 0;; i++ ) { sTemp = fgets( fOverview ); if not ( sTemp ) { break; } tokenize( sTemp ); if ( strtolower( argv( 0 ) ) == "zoom" ) { ovMap.fZoom = stof( argv( 1 ) ); } else if ( strtolower( argv( 0 ) ) == "origin" ) { ovMap.vOrigin = [ stof( argv( 1 ) ), stof( argv( 2 ) ), stof( argv( 3 ) ) ]; } else if ( strtolower( argv( 0 ) ) == "rotated" ) { ovMap.iRotated = (int)stof( argv( 1 ) ); } else if ( strtolower( argv( 0 ) ) == "height" ) { ovMap.fHeight = stof( argv( 1 ) ); } } fclose( fOverview ); } else { print( sprintf( "[OVERVIEW] Couldn't load overviews/%s.txt\n", mapname ) ); ovMap.sImagePath = __NULL__; return; } if ( ovMap.iRotated == TRUE ) { ovMap.vVert1 = ovMap.vOrigin -( ( 4096/ovMap.fZoom ) * '1 0.75 0' ); ovMap.vVert4 = ovMap.vOrigin + ( 4096/ovMap.fZoom ) * '1 0.75 0'; ovMap.vVert2 = [ ovMap.vVert1[0], ovMap.vVert4[1] ] ; ovMap.vVert3 = [ ovMap.vVert4[0], ovMap.vVert1[1] ] ; } else { ovMap.vVert1 = ovMap.vOrigin -( ( 4096/ovMap.fZoom ) * '0.75 1 0' ); ovMap.vVert4 = ovMap.vOrigin + ( 4096/ovMap.fZoom ) * '0.75 1 0'; ovMap.vVert2 = [ ovMap.vVert1[0], ovMap.vVert4[1] ] ; ovMap.vVert3 = [ ovMap.vVert4[0], ovMap.vVert1[1] ] ; } ovMap.fCameraHeight = fabs( 4096/ovMap.fZoom ); ovMap.sImagePath = "overview"; shaderforname( ovMap.sImagePath, sprintf("{\n{\nprogram default2d\nmap $rt:%s\n}\n}\n", ovMap.sImagePath ) ); // Read the image and get rid of the burning green iImageSrc = r_readimage( sprintf( "overviews/%s.bmp", mapname ), iImageWidth, iImageHeight ); if ( iImageSrc != __NULL__ ) { for ( int i = 0; i < ( iImageWidth * iImageHeight ); i++ ) { if ( iImageSrc[ i ] == 0xff00ff00i ) { iImageSrc[ i ] = 0x00000000i; } } r_uploadimage( ovMap.sImagePath, iImageWidth, iImageHeight, iImageSrc ); memfree( iImageSrc ); } } void Overview_DrawLayer( void ) { setproperty( VF_AFOV, 90 ); if ( ovMap.iRotated == TRUE ) { R_BeginPolygon( ovMap.sImagePath ); R_PolygonVertex( [ ovMap.vVert4[0], ovMap.vVert4[1], ovMap.fHeight ], '1 0', '1 1 1', 1.0f ); // Top Left R_PolygonVertex( [ ovMap.vVert3[0], ovMap.vVert3[1], ovMap.fHeight ], '1 1', '1 1 1', 1.0f ); // Top Right R_PolygonVertex( [ ovMap.vVert1[0], ovMap.vVert1[1], ovMap.fHeight ], '0 1', '1 1 1', 1.0f ); // Bottom right R_PolygonVertex( [ ovMap.vVert2[0], ovMap.vVert2[1], ovMap.fHeight ], '0 0', '1 1 1', 1.0f ); // Bottom left R_EndPolygon(); } else { R_BeginPolygon( ovMap.sImagePath ); R_PolygonVertex( [ ovMap.vVert4[0], ovMap.vVert4[1], ovMap.fHeight ], '0 0', '1 1 1', 1.0f ); // Top Left R_PolygonVertex( [ ovMap.vVert3[0], ovMap.vVert3[1], ovMap.fHeight ], '1 0', '1 1 1', 1.0f ); // Top Right R_PolygonVertex( [ ovMap.vVert1[0], ovMap.vVert1[1], ovMap.fHeight ], '1 1', '1 1 1', 1.0f ); // Bottom right R_PolygonVertex( [ ovMap.vVert2[0], ovMap.vVert2[1], ovMap.fHeight ], '0 1', '1 1 1', 1.0f ); // Bottom left R_EndPolygon(); } for ( entity eFind = world; ( eFind = find( eFind, classname, "player" ) ); ) { if ( getplayerkeyvalue( eFind.entnum - 1, "*team" ) == "1" ) { R_BeginPolygon( "sprites/iplayerred.spr_0.tga" ); } else { if ( getplayerkeyvalue( eFind.entnum - 1, "*dead" ) == "2" ) { R_BeginPolygon( "sprites/iplayervip.spr_0.tga" ); } else { R_BeginPolygon( "sprites/iplayerblue.spr_0.tga" ); } } R_PolygonVertex( [ eFind.absmax_x + 16, eFind.absmin_y - 16, ovMap.fHeight + 16 ], '1 0', '1 1 1', 1.0f ); // Top Right R_PolygonVertex( [ eFind.absmin_x - 16, eFind.absmin_y - 16, ovMap.fHeight + 16 ], '0 0', '1 1 1', 1.0f ); // Top left R_PolygonVertex( [ eFind.absmin_x - 16, eFind.absmax_y + 16, ovMap.fHeight + 16 ], '0 1', '1 1 1', 1.0f ); // Bottom left R_PolygonVertex( [ eFind.absmax_x + 16, eFind.absmax_y + 16, ovMap.fHeight + 16 ], '1 1', '1 1 1', 1.0f ); // Bottom right R_EndPolygon(); } } /* ================= Overview_Draw Draw one of two types of overviews. This is for spectators. ================= */ void Overview_Draw( void ) { if ( ovMap.sImagePath == __NULL__ ) { return; } drawfill( vVideoMins, vVideoResolution, '0 0 0', 1.0f, 0 ); Overview_DrawLayer(); makevectors( view_angles ); setproperty( VF_ORIGIN, ovMap.vOrigin + ( v_forward * -ovMap.fCameraHeight ) ) ; }