About Nuclide The Nuclide project produces a freely available game-logic component and development platform on top of FTEQW. Our goals is to create a modern research base for new advancements, features as well as support games whose formats are supported by FTEQW but their code isn't freely accessible. 1. Why might I want to use it? Nuclide is for you when: - You want to play one of our supported games on the platform/arch of your choice. - You want to develop a game using a lot of complex and well-tested objects we have written for you. - You want to make modifications for a game we support and have full control over what you can do. 2. How free is Nuclide? Everything in Nuclide is free. The copyright terms for the game-logic are very permitting. Nuclide does not use the GPL as a point of reference, it instead uses a ISC-like license. This means you can use, copy, modify and distribute the code and work resulting from it for any purpose. Please read the very short 'license' document for details. 3. What is the release cycle? At the current moment, there is no strict release cycle as everthing is still very early (albeit usable). I am aiming for a stable release cycle of every 3-6 months once we leave Beta. 4. How can I support the project? Currently, the only way to support the efforts of the one-man-team behind this, is to use https://www.paypal.me/eukara/ It was only possible for Nuclide to get this far because of the contributions of single individuals from the free-software community. Thanks you so much, everyone who has contributed!