/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ #define GS_DEVELOPER .float gflags; enumflags { GF_CANRESPAWN, GF_USE_RELEASED, GF_IN_VEHICLE, GF_FROZEN, GF_SEMI_TOGGLED }; void Effect_CreateSpark(vector pos, vector ang); void Effect_BreakModel(vector mins, vector maxs,vector vel, float mat);