/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ CUIWidget g_uiDesktop; void VGUI_Init(void) { UISystem_Init(); g_uiDesktop = spawn( CUIWidget ); g_uiDesktop.FlagAdd( 1 ); } int VGUI_Draw(void) { g_uiDesktop.Draw(); return 1; } int VGUI_Input(float flEvType, float flScanX, float flCharY, float flDevID) { g_uiDesktop.Input( flEvType, flScanX, flCharY, flDevID ); return 1; }