// entity 0 { "classname" "worldspawn" // brush 0 { ( 248 192 -64 ) ( 248 -192 -64 ) ( -264 192 -64 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 256 192 8 ) ( -256 192 8 ) ( 256 192 0 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 256 192 8 ) ( 256 192 0 ) ( 256 -192 8 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 -128 ) ( 256 -192 -128 ) ( -256 192 -128 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 0 ) ( -256 -192 8 ) ( 256 -192 0 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 0 ) ( -256 192 0 ) ( -256 -192 8 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 1 { ( 248 192 192 ) ( 248 -192 192 ) ( -264 192 192 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 256 192 264 ) ( -256 192 264 ) ( 256 192 256 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 256 192 264 ) ( 256 192 256 ) ( 256 -192 264 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 128 ) ( 256 -192 128 ) ( -256 192 128 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 256 ) ( -256 -192 264 ) ( 256 -192 256 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 256 ) ( -256 192 256 ) ( -256 -192 264 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 2 { ( 184 192 192 ) ( 184 -192 192 ) ( -328 192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 192 192 264 ) ( -320 192 264 ) ( 192 192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 192 8 ) ( -256 192 0 ) ( -256 -192 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -768 -192 -128 ) ( -256 -192 -128 ) ( -768 192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -320 -192 256 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -320 -192 256 ) ( -320 192 256 ) ( -320 -192 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 3 { ( 760 192 192 ) ( 760 -192 192 ) ( 248 192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 768 192 264 ) ( 256 192 264 ) ( 768 192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 320 192 8 ) ( 320 192 0 ) ( 320 -192 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -192 -192 -128 ) ( 320 -192 -128 ) ( -192 192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 256 -192 256 ) ( 256 -192 264 ) ( 768 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 256 -192 256 ) ( 256 192 256 ) ( 256 -192 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 4 { ( 184 -192 192 ) ( 184 -576 192 ) ( -328 -192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 320 96 8 ) ( 320 96 0 ) ( 320 -288 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -768 -576 -128 ) ( -256 -576 -128 ) ( -768 -192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 272 -256 256 ) ( 272 -256 264 ) ( 784 -256 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 5 { ( 184 256 192 ) ( 184 -128 192 ) ( -328 256 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 192 256 264 ) ( -320 256 264 ) ( 192 256 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 320 544 8 ) ( 320 544 0 ) ( 320 160 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -768 -128 -128 ) ( -256 -128 -128 ) ( -768 256 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 272 192 256 ) ( 272 192 264 ) ( 784 192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -320 -128 256 ) ( -320 256 256 ) ( -320 -128 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "info_player_start" } // entity 2 { "classname" "info_player_deathmatch" } // entity 3 { "classname" "light" "origin" "0.000000 128.000000 112.000000" "light" "150" "color" "1 0 0" } // entity 4 { "classname" "light" "origin" "0.000000 -128.000000 104.000000" "light" "150" "color" "0 0 1" } // entity 5 { "classname" "light" "origin" "128.000000 0.000000 112.000000" "light" "150" "color" "0 1 0" } // entity 6 { "classname" "light" "origin" "8.000000 120.000000 -32.000000" "light" "150" "color" "1 0 0" } // entity 7 { "classname" "light" "origin" "8.000000 -136.000000 -40.000000" "light" "150" "color" "0 0 1" } // entity 8 { "classname" "light" "origin" "136.000000 -8.000000 -32.000000" "light" "150" "color" "0 1 0" } // entity 9 { "classname" "func_dustcloud" "SizeMin" "100" "SizeMax" "200" "LifetimeMin" "3" "LifetimeMax" "5" "SpawnRate" "40" "Color" "255 255 255" "Alpha" "30" "SpeedMax" "13" "DistMax" "1024" // brush 0 { ( 256 192 128 ) ( 256 -192 128 ) ( -8 192 128 ) common/trigger [ 1 0 0 -0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 256 192 72 ) ( -8 192 72 ) ( 256 192 -56 ) common/trigger [ 1 0 0 -0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( 256 192 72 ) ( 256 192 -56 ) ( 256 -192 72 ) common/trigger [ 0 1 0 0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -8 -192 -64 ) ( 256 -192 -64 ) ( -8 192 -64 ) common/trigger [ 1 0 0 -0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -8 -192 -56 ) ( -8 -192 72 ) ( 256 -192 -56 ) common/trigger [ 1 0 0 -0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -8 -192 -56 ) ( -8 192 -56 ) ( -8 -192 72 ) common/trigger [ 0 1 0 0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 } } // entity 10 { "classname" "func_smokevolume" "ParticleDrawWidth" "24" "Color1" "0 0 0" "Color2" "128 128 128" "MaxDrawDistance" "1024" // brush 0 { ( 8 192 128 ) ( 8 -192 128 ) ( -256 192 128 ) common/trigger [ 1 0 0 48 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 8 192 72 ) ( -256 192 72 ) ( 8 192 -56 ) common/trigger [ 1 0 0 48 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -128 192 72 ) ( -128 192 -56 ) ( -128 -192 72 ) common/trigger [ 0 1 0 0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -248 -192 64 ) ( 16 -192 64 ) ( -248 192 64 ) common/trigger [ 1 0 0 32 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 -56 ) ( -256 -192 72 ) ( 8 -192 -56 ) common/trigger [ 1 0 0 48 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -256 -192 -56 ) ( -256 192 -56 ) ( -256 -192 72 ) common/trigger [ 0 1 0 0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 } } // entity 11 { "classname" "func_smokevolume" "ParticleDrawWidth" "24" "Color1" "0 0 0" "Color2" "128 128 128" "spawnflags" "1" "MaxDrawDistance" "1024" // brush 0 { ( 16 192 0 ) ( 16 -192 0 ) ( -248 192 0 ) common/trigger [ 1 0 0 32 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 16 192 -56 ) ( -248 192 -56 ) ( 16 192 -184 ) common/trigger [ 1 0 0 32 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -120 192 -56 ) ( -120 192 -184 ) ( -120 -192 -56 ) common/trigger [ 0 1 0 0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -240 -192 -64 ) ( 24 -192 -64 ) ( -240 192 -64 ) common/trigger [ 1 0 0 16 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -248 -192 -184 ) ( -248 -192 -56 ) ( 16 -192 -184 ) common/trigger [ 1 0 0 32 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 ( -248 -192 -184 ) ( -248 192 -184 ) ( -248 -192 -56 ) common/trigger [ 0 1 0 0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0 } }