/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ CWidget fn_inet; CMainButton inet_btnJoin; CMainButton inet_btnCreate; CMainButton inet_btnViewGame; CMainButton inet_btnRefresh; CMainButton inet_btnUpdate; CMainButton inet_btnFilter; CMainButton inet_btnAddServer; CMainButton inet_btnChatRooms; CMainButton inet_btnDone; CFrame inet_frServers; CServerList inet_lbServers; CScrollbar inet_sbServers; /* Button Callbacks */ void inet_btnjoin(void) { string addr = inet_lbServers.GetSelectedItem(); if (addr) { localcmd(sprintf("connect %s\n", addr)); } } void inet_btncreate_start(void) { static void inet_btncreate_end(void) { g_menupage = PAGE_CREATEGAMEINET; } cvar_set("sv_public", "1"); localsound("../media/launch_upmenu1.wav"); header.SetStartEndPos(30,172,45,45); header.SetStartEndSize(156,26,460,80); header.m_lerp = 0.0f; header.m_visible = TRUE; header.SetHeader(HEAD_CREATEGAME); header.SetExecute(inet_btncreate_end); } void inet_btndone_start(void) { static void inet_btndone_end(void) { g_menupage = PAGE_MULTIPLAYER; } localsound("../media/launch_dnmenu1.wav"); header.SetStartEndPos(45,45,50,172); header.SetStartEndSize(460,80,156,26); header.m_lerp = 0.0f; header.m_visible = TRUE; header.SetHeader(HEAD_INETGAMES); header.SetExecute(inet_btndone_end); } void inet_btnrefresh(void) { int count = 0; int added = 0; //Master_RefreshCache(); count = gethostcachevalue(SLIST_HOSTCACHEVIEWCOUNT); inet_lbServers.Clear(); for (int i = 0; i < count; i++) { string address = gethostcachestring(srv_fldAdress, i); if (!address || Server_IsLan(address)) { continue; } inet_lbServers.AddEntry(address); print(sprintf("Adding %s to the Internet server list\n", address)); added++; } print(sprintf("Added %i Internet servers.\n", added)); inet_sbServers.SetMax(added); } void menu_internetgames_init(void) { fn_inet = spawn(CWidget); inet_btnJoin = spawn(CMainButton); inet_btnJoin.SetImage(BTN_JOINGAME); inet_btnJoin.SetExecute(inet_btnjoin); inet_btnJoin.SetPos(30,140); Widget_Add(fn_inet, inet_btnJoin); inet_btnCreate = spawn(CMainButton); inet_btnCreate.SetImage(BTN_CREATEGAME); inet_btnCreate.SetExecute(inet_btncreate_start); inet_btnCreate.SetPos(30,172); Widget_Add(fn_inet, inet_btnCreate); inet_btnViewGame = spawn(CMainButton); inet_btnViewGame.SetImage(BTN_GAMEINFO); //inet_btnViewGame.SetExecute(btn_console); inet_btnViewGame.SetPos(30,204); Widget_Add(fn_inet, inet_btnViewGame); inet_btnRefresh = spawn(CMainButton); inet_btnRefresh.SetImage(BTN_REFRESH); inet_btnRefresh.SetExecute(inet_btnrefresh); inet_btnRefresh.SetPos(30,236); Widget_Add(fn_inet, inet_btnRefresh); inet_btnUpdate = spawn(CMainButton); inet_btnUpdate.SetImage(BTN_UPDATELIST); inet_btnUpdate.SetExecute(Master_GetInternetList); inet_btnUpdate.SetPos(30,268); Widget_Add(fn_inet, inet_btnUpdate); inet_btnFilter = spawn(CMainButton); inet_btnFilter.SetImage(BTN_FILTER1); //inet_btnFilter.SetExecute(btn_console); inet_btnFilter.SetPos(30,300); Widget_Add(fn_inet, inet_btnFilter); inet_btnAddServer = spawn(CMainButton); inet_btnAddServer.SetImage(BTN_ADDSERVER); //inet_btnAddServer.SetExecute(btn_console); inet_btnAddServer.SetPos(30,332); Widget_Add(fn_inet, inet_btnAddServer); inet_btnChatRooms = spawn(CMainButton); inet_btnChatRooms.SetImage(BTN_CHATROOMS); //inet_btnChatRooms.SetExecute(btn_console); inet_btnChatRooms.SetPos(30,364); Widget_Add(fn_inet, inet_btnChatRooms); inet_frServers = spawn(CFrame); inet_frServers.SetPos(166,141); inet_frServers.SetSize(464-16,294); Widget_Add(fn_inet, inet_frServers); inet_lbServers = spawn(CServerList); inet_lbServers.SetPos(166+3,141+3); inet_lbServers.SetSize(464-6-16,294-6); Widget_Add(fn_inet, inet_lbServers); inet_sbServers = spawn(CScrollbar); inet_sbServers.SetPos(614,141); inet_sbServers.SetHeight(294); //inet_sbServers.SetCallback(vm_sbres_changed); //xinet_sbServers.SetMax(g_resolutions.length); Widget_Add(fn_inet, inet_sbServers); inet_btnDone = spawn(CMainButton); inet_btnDone.SetImage(BTN_DONE); inet_btnDone.SetExecute(inet_btndone_start); inet_btnDone.SetPos(30,396); Widget_Add(fn_inet, inet_btnDone); } void menu_internetgames_draw(void) { Widget_Draw(fn_inet); Master_ResortCache(); drawpic([g_menuofs[0]+45,g_menuofs[1]+45], g_bmp[HEAD_INETGAMES],[460,80], [1,1,1], 1.0f, 1); } void menu_internetgames_input(float evtype, float scanx, float chary, float devid) { Widget_Input(fn_inet, evtype, scanx, chary, devid); }