func_breakable.impact_glassunbreakable { sample misc/missing.wav } func_breakable.impact_computer { sample misc/missing.wav } func_breakable.impact_glass { sample misc/missing.wav } func_breakable.impact_wood { sample misc/missing.wav } func_breakable.impact_metal { sample misc/missing.wav } func_breakable.impact_flesh { sample misc/missing.wav } func_breakable.impact_cinder { sample misc/missing.wav } func_breakable.impact_concrete { sample misc/missing.wav } func_breakable.impact_rock { sample misc/missing.wav }